Age | Commit message (Collapse) | Author |
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--HG--
branch : product-engine
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bottomtray hidden by default.
Also declaration of all settings related to bottom bar buttons and custom chatbar width were moved from code to settings.xml
to prevent issues with resetting of these settings between restarts.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/452/
--HG--
branch : product-engine
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showable in mouselook mode.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/449/
--HG--
branch : product-engine
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indra/newview/llinventorybridge.cpp
LLObjectBridge::openItem() was concurrency modified.
Applied behavior that was changed in c3220f7f7699 according to
VWR-13743 FIXED Change Request: Change double click action for inventory wearables
DEV-33391 FIXED Change Request: Change double click action for inventory wearables
--HG--
branch : product-engine
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Added TextureDiscardLevel override for specifying texture discard levels.
Aesthetic change to add debug- flag to all avatar debug reporting metrics.
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Switched off by default for now until Web content ready - turn on with Debug Settings - 'QuickBuyCurrency'
Reviewed by Sam/Richard
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on low end hardware.
set RenderAvatarMaxVisible to be 3 by default for low-end settings.
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- Added 'MarketplaceURL' setting in settings.xml to represent URL which points to the Marketplace.
- Added member mShopBtn in the class LLSidepanelInventory.
- Added handler LLSidepanelInventory::onShopButtonClicked() which handles a click on the 'Shop' button
- Added corresponding widget in the sidepanel_inventory.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/408/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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separate window.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/429/
--HG--
branch : product-engine
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Auto-resolved conflicts in:
- indra/newview/llpaneleditwearable.cpp
- indra/newview/llviewermenu.cpp
- indra/newview/llviewerwindow.cpp
- indra/newview/skins/default/xui/en/notifications.xml
--HG--
branch : product-engine
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Implementation details:
* Added new setting SidebarWithButtonsVisibility
* Sidebar bottom tray button changes its value on click (toggle state - value is TRUE)
* SideTray listens changes of this setting's value and change its and its buttons visibility
* expand/collapse Sidebar state is stored between changes of the setting.
Reviewed by Yuri Chebotarev at https://codereview.productengine.com/secondlife/r/403/
--HG--
branch : product-engine
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entry field.
* LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons.
* Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field;
* Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them.
Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider.
Also were refactored:
* moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray.
* moved setting of control listeners to LLBottomTray.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/
--HG--
branch : product-engine
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with new contents
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All >>' link in the Gestures list
- Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace.
- Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there).
- Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex).
- Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/
--HG--
branch : product-engine
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in script editor.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/365/
--HG--
branch : product-engine
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In viewer2.0, paste as link was only allowed in god mode. Here, it is allowable if the user sets a debug setting. This prevents normal users from accidentally screwing up their inventory if they don't understand what a link is.
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reviwed Mike Antipov at https://codereview.productengine.com/secondlife/r/357/
--HG--
branch : product-engine
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(changes name of setting WindowFullScreen to FullScreen per discussion in jira.)
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Changed from #define to debug setting "DebugAvatarRezTime".
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The code used to retrieve the tiles for the world map was hardcoded
to retrieve the map tiles via s3. However, non-maingrid servers
do not necessarily publish their map tiles to s3.
The URL was in the form http://map.secondlife.com.s3.amazonaws.com/map-<level>-<x>-<y>-objects.jpg
This change removes the hard coding and places the default s3 URL in the settings.xml file via MapServerURL.
Login retrieves the specific grids URL via a map-server-url option. The url is still expected to
contain jpegs named like map-<level>-<x>-<y>-objects.jpg
CR: Karina Linden
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reviewed by Richard
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image display next to current look).
- Changed the topmost part of the Appearance panel:
* Added new "Edit current outfit" button.
* Implemented COF status display (unsaved/wearing) according to the spec.
* Minor XUI changes (font / dimensions / bg color).
- Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel.
- Removed the temporary "ShowDebugAppearanceEditor" setting.
TODO: use icons from the spec (currently missing).
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/
--HG--
branch : product-engine
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reviewed by Richard
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LLPluginProcessParent can now optionally use a separate thread for reading messages from plugin sockets. If this is enabled, it will spawn a single thread and use apr_pollset_poll to wake up the thread when incoming data arrives instead of polling all the descriptors round-robin every frame. This should be somewhat more efficient, and should also allow blocking requests from plugins to be serviced much more quickly (once we start using them). This is currently disabled by default, until it's had a bit more focused testing on multiple platforms.
Hooked up the switch to use the message read thread to the PluginUseReadThread debug setting and an item in the Advanced menu in the viewer, and to a checkbox in the UI in llmediaplugintest.
Updated some debug logging in the plugin system to have appropriate tags and not log dire-looking warnings during normal operation.
LLPluginProcessParent now once again explicitly kills plugin processes (instead of just closing their sockets and waiting for them to exit). The problem we were attempting to solve by not doing the kill (letting the webkit plugin write its cookie file on exit) has been solved another way.
LLPluginProcessParent::sendMessage() now attempts to write the outgoing message to the socket immediately instead of waiting for the next frame. This should reduce the latency of sending plugin messages.
Added a separate fast timer for LLViewerMedia::updateMedia().
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message was added
Decreased limit of teleport offer text invitaton to 178 characters(254 - max_location_url_length(76))
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/302/
--HG--
branch : product-engine
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