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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2024-04-21
Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)
Rye Mutt
2024-04-19
#1139 Fix for world going black/white in some scenes (NaNs) (#1273)
RunitaiLinden
2024-04-10
Multiple fixes for mirrors. (#1192)
Jonathan "Geenz" Goodman
2024-04-09
Merge remote-tracking branch 'origin/main' into release/materials_featurette
Brad Linden
2024-04-03
secondlife/viewer#773: Amend dev setting description for RenderTerrainPBREnabled
Cosmic Linden
2024-04-02
#1116 HDRI preview enhancements (#1119)
RunitaiLinden
2024-04-02
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1...
RunitaiLinden
2024-03-28
#731 Fix for divide by zero when haze density set to zero (#1085)
RunitaiLinden
2024-03-28
#1046 Tweak auto-exposure to not underexpose bright scenes (#1084)
RunitaiLinden
2024-03-27
Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2024-03-13
#975 Add RenderHDRISplitScreen debug setting (#976)
RunitaiLinden
2024-03-13
983 add debug setting to control the maximum download resolution (#986)
RunitaiLinden
2024-03-13
Merge pull request #985 from secondlife/v-906
cosmic-linden
2024-03-13
secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2
Cosmic Linden
2024-03-12
#965 Fix for EEP skies being too bright
RunitaiLinden
2024-03-08
HDRI Local Preview (#953)
RunitaiLinden
2024-03-06
Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1
Jonathan "Geenz" Goodman
2024-03-06
#681 Add probe blending for mirrors.
Jonathan "Geenz" Goodman
2024-03-01
Merge remote-tracking branch 'origin/release/gltf-maint2' into release/materi...
Brad Linden
2024-03-01
Merge remote-tracking branch 'origin/main' into release/gltf-maint2
Brad Linden
2024-03-01
Merge branch 'main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2024-02-27
#681 More generalization of falloff.
Jonathan "Geenz" Goodman
2024-02-27
#681 Make our sampling code for probes a good deal more generic to make sure ...
Jonathan "Geenz" Goodman
2024-02-27
Merge branch 'release/materials_featurette' into geenz/mirrors-optimization-p...
Jonathan "Geenz" Goodman
2024-02-26
https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for prob...
RunitaiLinden
2024-02-26
#681 Start adding blending boilerplate.
Jonathan "Geenz" Goodman
2024-02-26
#682 Further tweak the conservative update mechanism.
Jonathan "Geenz" Goodman
2024-02-23
Merge remote-tracking branch 'origin/release/materials_featurette' into geenz...
Jonathan "Geenz" Goodman
2024-02-23
Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)
Brad Linden
2024-02-23
Fix for deferred avatar eyes shader failing to link on Intel GPU.
Brad Linden
2024-02-23
Fixes for some shader compilation failures on mac.
Brad Linden
2024-02-21
secondlife/viewer-issues#72: Fix material preview affecting exposure on main ...
Cosmic Linden
2024-02-21
#682 Add an update rate parameter to help throttle mirror updates.
Jonathan "Geenz" Goodman
2024-02-09
https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for more...
RunitaiLinden
2024-02-09
Put PBR material swatch behind feature flag (#775)
cosmic-linden
2024-02-08
Update softenLightF.glsl
Jonathan "Geenz" Goodman
2024-02-08
Merge branch 'release/materials_featurette' into materials_featurette/mirrors
RunitaiLinden
2024-02-07
secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings
Cosmic Linden
2024-02-07
secondlife/viewer#711: Add more options to drop textures from terrain, not ye...
Cosmic Linden
2024-02-07
Issue #56 Redirect Help>Report Bug to Canny instead of Jira
Andrey Kleshchev
2024-02-07
Merge branch 'materials_featurette/mirrors' of https://github.com/secondlife/...
RunitaiLinden
2024-02-07
Merge branch 'release/materials_featurette' into materials_featurette/mirrors
RunitaiLinden
2024-02-07
secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain
Cosmic Linden
2024-02-06
#740 Make sure we evaluate if the probe is a mirror probe or not.
Jonathan "Geenz" Goodman
2024-02-05
#677 Add hero probes to blinn-phong surfaces
RunitaiLinden
2024-02-05
#677 Add mirror clipping to rigged shaders
RunitaiLinden
2024-02-05
#677 Add clipping to trees and alpha masked blinn-phong
RunitaiLinden
2024-02-02
#677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR s...
RunitaiLinden
2024-02-02
#677 Fix terrain clipping and tweak hero probe mixing with radiance
RunitaiLinden
2024-02-01
#677 Clip underwater.
Jonathan "Geenz" Goodman
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