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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-10-03
add a debug setting: "BackShpereCullingRadius"
Xiaohong Bao
2013-10-03
change debug setting name "ObjectCacheViewCullingEnabled" to "RequestFullRegi...
Xiaohong Bao
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-09-09
merge with viewer-release
Richard Linden
2013-09-09
Merge viewer-release 3.6.5 Cocoa
Graham Linden
2013-09-05
NORSPEC-360 fix issues with mip selection and TCs in projector fake env refle...
Graham Linden
2013-08-29
add some debug settings for easier tuning up performance.
Xiaohong Bao
2013-08-27
SH-4453 Interesting: SceneLoadingMonitorEnabled does not work until the camer...
Richard Linden
2013-08-27
merge changes for 3.6.4-release
Oz Linden
2013-08-26
Merge the CHUIstorm 3.6.5
Graham Linden
2013-08-19
Merge
Xiaohong Bao
2013-08-19
merge changes for 3.6.3-release
Oz Linden
2013-08-19
merge changes for DRTVWR-285
Oz Linden
2013-08-19
merge changes for 3.6.3-release
Oz Linden
2013-08-19
Merge in viewer-release
Graham Linden
2013-08-15
NORSPEC-349 make render targets use original formats when resizing impostors ...
Graham Linden
2013-08-15
NORSPEC-352 for non-ALM rendering, make lighting shader with alpha masking ob...
Graham Linden
2013-08-15
NORSPEC-342 NORSPEC-352 make impostor alpha shader use vertex alpha to remedy...
Graham Linden
2013-08-15
MAINT-3012 FIXED Don't show Destination Guide by default on first run.
Mnikolenko ProductEngine
2013-08-12
disable scene load timing info by default
Richard Linden
2013-08-12
NORSPEC-342 tweak shader to work on mac og glsl
Graham Linden
2013-08-12
NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...
Graham Linden
2013-08-11
NORSPEC-341 fix issues with water reflection coloring and abnormals
Graham Linden
2013-08-07
merge changes for DRTVWR-333
Oz Linden
2013-08-07
NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors
Graham Linden
2013-08-06
NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att...
Graham Linden
2013-08-05
NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/n...
Graham Linden
2013-07-30
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-07-30
fix for SH-4297: interesting: viewer-interesting starts loading cached scene ...
Xiaohong Bao
2013-07-30
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
Richard Linden
2013-07-30
NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...
Graham Madarasz (Graham Linden)
2013-07-28
NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_...
Graham Madarasz
2013-07-26
NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ...
Graham Linden
2013-07-25
Make use of vertex_color selectable per shader with alphaF/alphaV again
Graham Linden
2013-07-25
NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...
Graham Linden
2013-07-24
MATBUG-306 regression fix, vert color applied in wrong colorspace
Graham Linden
2013-07-24
NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...
Graham Linden
2013-07-24
NORSPEC-314 fix discrepancies between alpha and non-alpha deferred point/spot...
Graham Linden
2013-07-24
MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ...
Graham Linden
2013-07-24
NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def...
Graham Linden
2013-07-23
Merge
Xiaohong Bao
2013-07-23
NORSPEC-293 fix sRGB to linear conversion to not scrooge the darks
Graham Linden
2013-07-23
NORSPEC-285 NORSPEC-298 alpha vs diff color differences
Graham Linden
2013-07-23
NORSPEC-293 hazy glowing fullbright begone
Graham Linden
2013-07-22
NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driver
Graham Linden
2013-07-22
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2013-07-22
NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not matc...
Graham Linden
2013-07-22
NORSPEC-320 fix fullbright alpha breakage when not underwater
Graham Linden
2013-07-22
MATBUG-306 fix alpha knock-on from underwater lightcurve matching
Graham Linden
2013-07-21
NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/masking
Graham Linden
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