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2013-06-26MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 ↵Dave Parks
implementations
2013-06-26Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366Dave Parks
2013-06-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightFDave Parks
2013-06-25MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting ↵Dave Parks
falloff (again).
2013-06-24NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cryGraham Linden
2013-06-21NORSPEC-280 Fix for shader compilation error on OpenGL 3.3Dave Parks
2013-06-20NORSPEC-277 WIP backout old-school normal permutationGraham Linden
2013-06-19Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-19Point light color (de)correction.Dave Parks
2013-06-18Occlusion culling overhaul.Dave Parks
2013-06-13NORSPEC-261 No more magic numbers, parity between forward and deferred ↵Dave Parks
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit).
2013-06-13NORSPEC-261 Put back directional ambient.Dave Parks
2013-06-13NORSPEC-261 Better blending of environment map.Dave Parks
2013-06-13NORSPEC-261 Fix for bad legacy shiny values.Dave Parks
2013-06-13correct DOS line endingsOz Linden
2013-06-10Line endings.Dave Parks
2013-06-09NORSPEC-246 fix shader compile errors from missing returnGraham Madarasz
2013-06-09NORSPEC-246 fix issues with normal encoding on precision-deprived hardware ↵Graham Madarasz
and remove haxors
2013-06-09NORSPEC-246 WIP fix handling of encoded normals with single FP only cardsGraham Madarasz
2013-06-05Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-05NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ↵Dave Parks
used and glossiness bludgeoning environment intensity. Reviewed/written by Graham.
2013-06-05NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or ↵Graham Madarasz
damped by glossiness
2013-06-05NORSPEC-238 spec map env mask term in alpha chan ignoredGraham Madarasz
2013-06-04Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-03NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.Dave Parks
2013-06-03NORSPEC-227 fix settings XML merge derpGraham Madarasz
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-05-31NORSPEC-223 Fix for wrong textures displaying on fullbright+shiny faces with ↵Dave Parks
advanced lighting enabled.
2013-05-30NORSPEC-216 Fix for some HUD objects not rendering with advanced ↵Dave Parks
lighting/materials enabled.
2013-05-30Fix for some objects not rendering underwater with advanced lighting enabledDave Parks
2013-05-29Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-29NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵Dave Parks
testing based overhaul WIP Reviewed by Graham
2013-05-24merge changes for maint-2724Oz Linden
2013-05-23MAINT-2724: Make viewer explicitly set coroutine stack size.Nat Goodspeed
Introduce LLCoros::setStackSize(), with a compile-time default value we hope we never have to use. Make LLAppViewer call it with the value of the new settings variable CoroutineStackSize as soon as we've read settings files. (While we're at it, notify interested parties that we've read settings files.) Give CoroutineStackSize a default value four times the previous default stack size. Make LLCoros::launch() pass the saved stack size to each new coroutine instance. Re-enable lleventcoro integration test. Use LLSDMap() construct rather than LLSD::insert(), which used to return the modified object but is now void.
2013-05-23Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-23NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵Dave Parks
descrepencies.
2013-05-23NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵Dave Parks
descrepencies.
2013-05-22merge changes for 3.5.3-releaseOz Linden
2013-05-21CHOP-948: correctly persist the UpdaterWillingToTest preferenceOz Linden
2013-05-17Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-17NORSPEC-187 Add directionality to ambient lighting.Dave Parks
2013-05-17Extra fix for Dave's shader OS X related shader changecallum_linden
2013-05-17Backout OpenGL 2.1 compatibility attemptDave Parks
2013-05-17NORSPEC-187 Directional ambient work in progress.Dave Parks
2013-05-16Fix for compilation error in shadows disabled and don't load transform ↵Dave Parks
feedback shaders unless transform feedback is enabled.
2013-05-16NORSPEC-185 Fix for regression caused by accidentally checking in debug code.Dave Parks
2013-05-16Mergecallum_linden
2013-05-15Attempt at making deferred rendering work on OpenGL 2.1Dave Parks
2013-05-15NORSPEC-152 better default norm/spec textures which read better in the UI ↵Graham Madarasz
and provide better default spec feedback