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2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
Commit message (
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Author
2013-06-26
MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i...
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-26
NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF
Dave Parks
2013-06-25
MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting falloff...
Dave Parks
2013-06-24
NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry
Graham Linden
2013-06-21
NORSPEC-280 Fix for shader compilation error on OpenGL 3.3
Dave Parks
2013-06-20
NORSPEC-277 WIP backout old-school normal permutation
Graham Linden
2013-06-19
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-19
Point light color (de)correction.
Dave Parks
2013-06-18
Occlusion culling overhaul.
Dave Parks
2013-06-13
NORSPEC-261 No more magic numbers, parity between forward and deferred render...
Dave Parks
2013-06-13
NORSPEC-261 Put back directional ambient.
Dave Parks
2013-06-13
NORSPEC-261 Better blending of environment map.
Dave Parks
2013-06-13
NORSPEC-261 Fix for bad legacy shiny values.
Dave Parks
2013-06-13
correct DOS line endings
Oz Linden
2013-06-10
Line endings.
Dave Parks
2013-06-09
NORSPEC-246 fix shader compile errors from missing return
Graham Madarasz
2013-06-09
NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix handling of encoded normals with single FP only cards
Graham Madarasz
2013-06-05
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-05
NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ...
Dave Parks
2013-06-05
NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or da...
Graham Madarasz
2013-06-05
NORSPEC-238 spec map env mask term in alpha chan ignored
Graham Madarasz
2013-06-04
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-06-03
NORSPEC-227 fix settings XML merge derp
Graham Madarasz
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-31
NORSPEC-223 Fix for wrong textures displaying on fullbright+shiny faces with ...
Dave Parks
2013-05-30
NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/mat...
Dave Parks
2013-05-30
Fix for some objects not rendering underwater with advanced lighting enabled
Dave Parks
2013-05-29
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-05-24
merge changes for maint-2724
Oz Linden
2013-05-23
MAINT-2724: Make viewer explicitly set coroutine stack size.
Nat Goodspeed
2013-05-23
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-22
merge changes for 3.5.3-release
Oz Linden
2013-05-21
CHOP-948: correctly persist the UpdaterWillingToTest preference
Oz Linden
2013-05-17
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-17
NORSPEC-187 Add directionality to ambient lighting.
Dave Parks
2013-05-17
Extra fix for Dave's shader OS X related shader change
callum_linden
2013-05-17
Backout OpenGL 2.1 compatibility attempt
Dave Parks
2013-05-17
NORSPEC-187 Directional ambient work in progress.
Dave Parks
2013-05-16
Fix for compilation error in shadows disabled and don't load transform feedba...
Dave Parks
2013-05-16
NORSPEC-185 Fix for regression caused by accidentally checking in debug code.
Dave Parks
2013-05-16
Merge
callum_linden
2013-05-15
Attempt at making deferred rendering work on OpenGL 2.1
Dave Parks
2013-05-15
NORSPEC-152 better default norm/spec textures which read better in the UI and...
Graham Madarasz
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