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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
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Author
2013-05-15
Attempt at making deferred rendering work on OpenGL 2.1
Dave Parks
2013-05-14
NORSPEC-103 added new shaders for using norm/spec TCs in overlay
Graham Madarasz
2013-05-13
NORSPEC-177 Add glare to transparent surfaces.
Dave Parks
2013-05-13
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-11
Merge viewer-dev-materials and bugfix in LLPanelFace::getState using material...
Graham Madarasz
2013-05-10
NORSPEC-173 Shrink size of matrix palette for backwards compatibility.
Dave Parks
2013-05-10
Merge with vwr-dev-mat
Graham Madarasz
2013-05-10
merge changes for 3.5.2-beta4
Oz Linden
2013-05-08
Rollback NORSPEC-156 change which fails to compile due to implicit cast
Graham Madarasz
2013-05-08
Rollback NORSPEC-156 change which fails to compile due to implicit cast
Graham Madarasz
2013-05-08
Fix fullbrightF in the eyes of ancient nV compiler
Graham Madarasz
2013-05-08
NORSPEC-156 back to the fix that actually works
Graham Madarasz
2013-05-08
NORSPEC-156 back to the fix that actually works
Graham Madarasz
2013-05-08
NORSPEC-156 move gamma correction to vert shader
Graham Madarasz
2013-05-08
NORSPEC-156 modify fullbrightF colorspace conversion to eliminate delta with ...
Graham Madarasz
2013-05-08
Merged lindenlab/viewer-development-materials into default
graham linden
2013-05-08
NORSPEC-156 move gamma correction to vert shader
Graham Madarasz
2013-05-08
NORSPEC-156 modify fullbrightF colorspace conversion to eliminate delta with ...
Graham Madarasz
2013-05-07
Fix for bad light map generation/sampling.
Dave Parks
2013-05-07
Merge vwr-dev-mat
Graham Madarasz
2013-05-06
MATBUG-78 Fix for alpha lighting falloff not matching for sunlight when shado...
Dave Parks
2013-05-02
Merged lindenlab/viewer-development-materials into default
graham linden
2013-05-01
NORSPEC-145 Fix for improper rendering of glow pass for rigged meshes.
Dave Parks
2013-05-01
Merge vwr-dev-mat
Graham Madarasz
2013-05-01
Fix for sky being too bright with advanced lighting enabled
Dave Parks
2013-05-01
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-01
Fix up specular highlights and gamma correction for projectors.
Dave Parks
2013-05-01
Merge vwr-dev-mat
Graham Madarasz
2013-04-30
Merge vwr-dev-mat again
Graham Madarasz
2013-04-30
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-30
Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XML
Graham Madarasz
2013-04-30
MATBUG-78 Fix for alpha lighting distance attenuation not matching opaque dis...
Dave Parks
2013-04-29
NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define's
Dave Parks
2013-04-29
Merged with https://bitbucket.org/lindenlab/viewer-development-materials
Geenz
2013-04-29
Fix any missing color space conversions where appropriate, tweak the sun's in...
Geenz
2013-04-26
Merge vwr-dev-mat
Graham Madarasz
2013-04-26
Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
Graham Madarasz
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-25
NORSPEC-104 Fix for texture animation sometimes not overriding specular and n...
Dave Parks
2013-04-25
NORSPEC-106 Fix for emissive mask overriding environment mask.
Dave Parks
2013-04-25
NORSPEC-118 Compatibility pass against advanced lighting disabled.
Dave Parks
2013-04-24
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-24
Correct fix to include affect on ambient term and make work on Mac nV
Graham Madarasz
2013-04-24
Fix mismerge that lost Geenz colorspace conversion of diffuse in alphaV
Graham Madarasz
2013-04-24
Merge vwr-dev-mat
Graham Madarasz
2013-04-24
NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w...
Graham Madarasz
2013-04-24
Fix for overbrigtened alpha blended objects in deferred. Linearize diffuse s...
Geenz
2013-04-23
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-22
Fix avatar alpha shader define setup
Graham Madarasz (Graham)
2013-04-22
NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ...
Dave Parks
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