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2024.12-ForeverFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
Commit message (
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Author
2013-04-11
NORSPEC-98 redux...hopefully fix mac AND linux at the same time
Graham Madarasz (Graham Linden)
2013-04-11
Merge in downstream code (chui fixes, materials)
simon
2013-04-11
Merge
simon
2013-04-11
NORSPEC-98 fix? for mac shader compiler crasher
Graham Madarasz (Graham Linden)
2013-04-11
First pass on alpha blended materials
Geenz
2013-04-11
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-10
NORSPEC-98 side-step nV compiler fail-o-rama
Graham Madarasz
2013-04-09
More per-pixel lighting fanciness.
Geenz
2013-04-09
Start using R16F again, and divide the bloom contrib by 6.
Geenz
2013-04-09
Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...
Geenz
2013-04-08
First pass of per-pixel lit alpha blended objects.
Geenz
2013-04-08
Fix for specular exponents not being applied appropriately from the normal ma...
Geenz
2013-04-02
NORSPEC-58 Followup -- put back blinn phong, and do gamma correction approxim...
Dave Parks
2013-03-30
Cleanup a couple more places where gamma curves were getting applied.
Dave Parks
2013-03-29
NORSPEC-66 Hook up material parameters to rigged attachments.
Dave Parks
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-28
NORSPEC-62 Fix for fullbright checkbox not working with materials
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-03-26
NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo...
Dave Parks
2013-03-22
Automated merge with bundle:d:\code\viewer-interesting+c:\users\richard\appda...
Richard Linden
2013-03-22
merge with viewer-release
Richard Linden
2013-03-04
MAINT-2371 More optimizations.
Dave Parks
2013-02-22
Fix for deferred rendering no longer working when the viewer is compiled agai...
Geenz
2013-02-20
MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that automatical...
Dave Parks
2013-02-14
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
Dave Parks
2013-02-14
MAINT-2368 Pull in Firestorm fix for textures unloading behind you.
Dave Parks
2013-02-13
MAINT-2355 Fix for corrupt rigged attachments on Intel HD Graphics
Dave Parks
2013-02-12
For MAINT-576 fix water shader visual issues in non-deferred Review: DaveP
Graham Madarasz (Graham)
2013-02-12
merge up to 3.4.5-release
Oz Linden
2013-02-07
For MAINT-1255 Code Review: DaveP
Graham Madarasz
2013-02-04
Merged with latest viewer-dev-materials.
Geenz
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz
2013-01-30
Specular map support. This is the vast majority of the material parameters i...
Geenz
2013-01-25
Linearize light source colors, and a bit of cook torrance fanciness.
Geenz
2013-01-24
for SH-3665: more post processing of the frame difference image
Xiaohong Bao
2013-01-24
merging in viewer-beta.
Nyx Linden
2013-01-16
MAINT-2242 Fix for shader compilation errors on Intel HD graphics chips.
Dave Parks
2013-01-11
Linearize spotlight textures.
Geenz
2013-01-11
Initial (largely complete) gamma correct rendering implementation.
Geenz
2012-12-14
Updating shaders to not crash when compiled in llvm
Don Kjer
2012-12-11
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
William Todd Stinson
2012-11-30
for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
Xiaohong Bao
2012-11-21
more for SH-3571: display frame-to-frame pixel differences on screen
Xiaohong Bao
2012-11-20
more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute p...
Xiaohong Bao
2012-11-19
for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel ...
Xiaohong Bao
2012-10-23
MAINT-1579 Fix for diffuse color being ignored in mesh import preview render.
Dave Parks
2012-10-17
MAINT-643 Cleanup some shader compilation errors when atmospheric shaders are...
Dave Parks
2012-10-16
MAINT-643 Fix for incorrect lighting and colors in preview displays.
Dave Parks
2012-09-09
Use a customized normalized gaussian specular term.
Jonathan Goodman
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