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2024.12-ForeverFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
Commit message (
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Author
2013-02-14
MAINT-2368 Pull in Firestorm fix for textures unloading behind you.
Dave Parks
2013-02-13
MAINT-2355 Fix for corrupt rigged attachments on Intel HD Graphics
Dave Parks
2013-02-12
For MAINT-576 fix water shader visual issues in non-deferred Review: DaveP
Graham Madarasz (Graham)
2013-02-12
merge up to 3.4.5-release
Oz Linden
2013-02-07
For MAINT-1255 Code Review: DaveP
Graham Madarasz
2013-02-04
Merged with latest viewer-dev-materials.
Geenz
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz
2013-01-30
Specular map support. This is the vast majority of the material parameters i...
Geenz
2013-01-25
Linearize light source colors, and a bit of cook torrance fanciness.
Geenz
2013-01-24
for SH-3665: more post processing of the frame difference image
Xiaohong Bao
2013-01-24
merging in viewer-beta.
Nyx Linden
2013-01-16
MAINT-2242 Fix for shader compilation errors on Intel HD graphics chips.
Dave Parks
2013-01-11
Linearize spotlight textures.
Geenz
2013-01-11
Initial (largely complete) gamma correct rendering implementation.
Geenz
2012-12-14
Updating shaders to not crash when compiled in llvm
Don Kjer
2012-12-11
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
William Todd Stinson
2012-11-30
for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
Xiaohong Bao
2012-11-21
more for SH-3571: display frame-to-frame pixel differences on screen
Xiaohong Bao
2012-11-20
more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute p...
Xiaohong Bao
2012-11-19
for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel ...
Xiaohong Bao
2012-10-23
MAINT-1579 Fix for diffuse color being ignored in mesh import preview render.
Dave Parks
2012-10-17
MAINT-643 Cleanup some shader compilation errors when atmospheric shaders are...
Dave Parks
2012-10-16
MAINT-643 Fix for incorrect lighting and colors in preview displays.
Dave Parks
2012-09-09
Use a customized normalized gaussian specular term.
Jonathan Goodman
2012-09-06
Automated merge with http://bitbucket.org/lindenlab/viewer-development
Richard Linden
2012-09-05
Merge in latest viewer-development
simon@Simon-PC.lindenlab.com
2012-08-16
merge up to latest viewer-development
Oz Linden
2012-07-31
Merge in viewer-development
simon@Simon-PC.lindenlab.com
2012-07-31
merge up to latest viewer-development
Oz Linden
2012-07-23
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-07-18
MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en...
Dave Parks
2012-07-16
Path-814: Corrected shader fragment compilation error.
prep
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-07-11
MAINT-794 Fix for assert on loading some types of objects before their parents.
Dave Parks
2012-08-01
Merge back viewer-lion, which has viewer-development and down-stream fixes
simon@Simon-PC.lindenlab.com
2012-07-18
MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en...
Dave Parks
2012-06-28
Merge cleanup
Dave Parks
2012-06-28
Merge
Dave Parks
2012-06-28
merge up to 3.3.3-release
Oz Linden
2012-06-22
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-06-22
MAINT-653 Fix for shadow acne at high altitudes
Dave Parks
2012-06-22
merge
Dave Parks
2012-06-15
Merge
Dave Parks
2012-06-13
Merge
Geenz
2012-05-30
MAINT-622 Fix for broken alpha masking on avatar clothing when Lighting and S...
Dave Parks
2012-05-25
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-05-25
MAINT-616 Faster issuance of occlusion queries.
Dave Parks
2012-05-24
MAINT-616 Fix for broken projectors.
Dave Parks
2012-05-24
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
Dave Parks
2012-05-23
MAINT-616 Much faster rendering of local lights when Lighting and Shadows ena...
Dave Parks
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