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path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2020-08-28SL-13768 clang-format shader files (whitespace)Dave Houlton
2020-08-28SL-13768 de-obfuscate cloud/sky vertex shadersDave Houlton
2020-08-28SL-13768 remove moon glow from sky and cloudsDave Houlton
2020-08-21SL-13743 revert part of SL-12978 change that broke low-angle sunlightDave Houlton
2020-08-16SL-13465 Fix local scalar mix masking global mix() function.Ptolemy
2020-08-16SL-13465 Partially restore atmospheric effects for the moon.Ptolemy
2020-07-21SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-07-14SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-07-14SL-13163 - Fix (revert) EEP specular contribution calculation for deferredDave Houlton
2020-07-02SL-13539 Fix a white artifact over the water at certain anglesPtolemy
2020-07-01SL-12978 Add note about similar code in C++ and GLSLPtolemy
2020-07-01SL-12978: CleanupPtolemy
2020-07-01SL-12978: Fix off-axis water dimmingPtolemy
2020-06-29SL-9632 Cleanup: Add note about potential missing inverse pow() texture_gammaPtolemy
2020-06-29SL-9632 Fix Haze effecting HUD objectsPtolemy
2020-06-29SL-9632 Add note about shiny HUD objects that will be fullbright for both ALM...Ptolemy
2020-06-29SL-9632 Add note that shiny HUD objects will be fullbrightPtolemy
2020-06-29DRTVWR-497: Cleanup: Document algorithm name for normal packing/unpacking.Ptolemy
2020-06-22SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-06-19SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-19SL-9632: Fix most HUD objects incorrectly being effected by the environment l...Ptolemy
2020-06-18SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-18SL-9632: Fix most HUD objects incorrectly being effected by the environment l...Ptolemy
2020-06-18SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-06-16SL-13449, fix link errors for class1 soften shadersDave Houlton
2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
2020-06-11SL-13821 shader clean up and formatDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-08SL-13821 shader clean up and formatDave Houlton
2020-06-08SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-05SL-13084: Add references to other common filesPtolemy
2020-06-05SL-13084: Move texture coords section to top in class2/windlight/cloudsV to m...Ptolemy
2020-06-05SL-13084: Fix inverted cloud scroll with ALM is offPtolemy
2020-06-05SL-13804: Fix clouds flipped along East/West axis to match texture preview Cl...Ptolemy
2020-06-05SL-13084: Fix clouds flipped along East/West axis to match texture preview Cl...Ptolemy
2020-05-21SL-13163 - Fix (revert) EEP specular contribution calculation for deferredDave Houlton
2020-04-21SL-13081 Model is unnaturally greyAndrey Kleshchev
2020-04-21Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...Dave Houlton
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-24Merge cleanupRunitai Linden
2020-03-24Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...Runitai Linden
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between mater...Runitai Linden
2020-03-20WIP - Make EEP match production.Runitai Linden
2020-03-19Merged in SL-11589 (pull request #44)Michael Pohoreski