Age | Commit message (Expand) | Author |
2023-12-14 | SL-20611 Followup -- fix for depth based atmospheric mask making atmospherics... | RunitaiLinden |
2023-12-14 | Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601 | RunitaiLinden |
2023-12-14 | SL-20730 Patch another potential source of NaNs | RunitaiLinden |
2023-12-13 | Merge pull request #578 from sldevel/HUD-fix | cosmic-linden |
2023-12-13 | SL-20730 Scrub nans from haze alpha | RunitaiLinden |
2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp |
2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ... | Dave Parks |
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. Incident... | RunitaiLinden |
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent PBR objects around eye/o... | RunitaiLinden |
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent objects around eye/objec... | RunitaiLinden |
2023-11-30 | SL-20611 Incorporate water haze into new post effect atmospherics goodness | RunitaiLinden |
2023-11-17 | SL-20611 followup -- remove now unused glsl files. Fix transparent water. | RunitaiLinden |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ow... | RunitaiLinden |
2023-10-25 | Merge pull request #471 from secondlife/SL-20065 | cosmic-linden |
2023-10-24 | SL-20065: Hack to reduce black spots on shiny water | Cosmic Linden |
2023-10-17 | Fix for SL-19283 | Jonathan "Geenz" Goodman |
2023-10-11 | SL-20440 Followup -- balance PBR point light with legacy point light | RunitaiLinden |
2023-10-11 | SL-20440 Followup -- fix for non-normalized vector and balance PBR spotlight ... | RunitaiLinden |
2023-10-11 | SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longsta... | RunitaiLinden |
2023-10-02 | SL-20394 Remove "glare" effect from PBR alpha shaders. | RunitaiLinden |
2023-09-11 | SL-19842 WIP -- Now that probes can override ambient, unroll ambient darkenin... | RunitaiLinden |
2023-09-06 | SL-19842 WIP -- Change how probe ambiance mixes with sky ambient. | RunitaiLinden |
2023-08-22 | SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. | RunitaiLinden |
2023-07-12 | SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable... | Cosmic Linden |
2023-06-28 | SL-19842 Sanity clamp sky brightness. | RunitaiLinden |
2023-06-28 | SL-19842 Nudge dynamic exposure coefficient and soften indirect lighting. | RunitaiLinden |
2023-06-27 | SL-19884 Fix for garbled rigged meshes in model import preview window. | RunitaiLinden |
2023-06-22 | SL-19785 Fix for blown out skies from Glow Focus. Add notification when edit... | RunitaiLinden |
2023-06-21 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-06-21 | SL-19792 Fix for visible gaps in water between region water and void water. | RunitaiLinden |
2023-06-16 | Fix for mac artifacting. | Jonathan "Geenz" Goodman |
2023-06-15 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-06-15 | SL-19835 Followup -- fix for emissive alpha objects blocking water rendering | RunitaiLinden |
2023-06-15 | Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr | Jonathan "Geenz" Goodman |
2023-06-15 | Skip samples that are in vignette, and glossiness under a value. | Jonathan "Geenz" Goodman |
2023-06-15 | Add missing variable initialization, and make water support glossy SSR again. | Jonathan "Geenz" Goodman |
2023-06-14 | SL-19838 Fix for transparent PBR materials always casting shadows. | RunitaiLinden |
2023-06-14 | SL-19838 Put local lights back on fullbright objects. Fix assert in modelpre... | RunitaiLinden |
2023-06-14 | More performance addressing. Ditch glossy SSR on semi-transparent surfaces. | Jonathan "Geenz" Goodman |
2023-06-11 | Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr | Jonathan "Geenz" Goodman |
2023-06-07 | SL-19808: Move tangent_space_transform calculation to the very end | Cosmic Linden |
2023-06-06 | SL-19808: Fix orientation of PBR normal texture when texture transform and/or... | Cosmic Linden |
2023-06-01 | DRTVWR-559 Rebalance PBR against Blinn-Phong. | RunitaiLinden |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ... | RunitaiLinden |
2023-05-26 | Addressing some performance related feedback with SSR getting drastically slo... | Jonathan "Geenz" Goodman |
2023-05-25 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-05-25 | SL-19713 Fix for broken avatar preview render in animation upload. Incidenta... | RunitaiLinden |
2023-05-25 | Fix underwater fog mismatch between opaque and alpha blend when local lights ... | Rye Mutt |
2023-05-25 | DRTVWR-559 Fix for off-color fullbright alpha blinn-phong materials. Scrub s... | RunitaiLinden |
2023-05-23 | DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re... | RunitaiLinden |