Age | Commit message (Collapse) | Author |
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without shadows.
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for less glossy projector reflections.
This makes far more sense than having the “spot” functionality, and opens projectors up to much more practical use cases and fits much better within the concept of glossy reflections than the previous spot behavior.
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: fix in shader (mul texcoord to tex matrix), array's optimization
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This brings projector reflections more in line with the originally intended behavior of environment reflections.
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attachments when worn from inventory.
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skinning enabled and ALM disabled.
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bear)
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Up bone cap to 64 for rigged meshes.
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HD with crappy default driver
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reflection
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and fix alpha for deferred impostor shader
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obey vertex alpha
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remedy unsightly blemishes, boxes, and the occasional extra wing.
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back to prev version of shader
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