Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate ↵ | Graham Linden | |
coord systems in use. Fix class2 softenLightF shader. | |||
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com | |
2018-04-20 | Move class3 sky/cloud shaders to where they need to be to get picked up by ALM. | Graham Linden graham@lindenlab.com | |
Modify autobuild.xml to use new libatmo w/ state save/restore fixes (addresses font render glitch). Put in nSight debug support. | |||
2018-03-14 | Fix up atmospheric helpers and transport shader for adv atmo path. | Graham Linden graham@lindenlab.com | |
Basic hook-up of sky settings to llatmosphere model. Moved mie aniso to be a top-level setting instead of a per-mie-layer setting. | |||
2018-03-12 | Add new shader files missed in last commit. | Graham Linden graham@lindenlab.com | |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com | |
2018-03-12 | Fix decl mismatch in alpha shader and mark deferred shaders needing new ↵ | Graham Linden graham@lindenlab.com | |
linkage so ALM works again. | |||
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵ | Graham Linden graham@lindenlab.com | |
format. | |||
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com | |
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage. | |||
2018-03-09 | De-duplicate water fog code and modify programs to include the shared object ↵ | Graham Linden graham@lindenlab.com | |
as necessary. | |||
2018-03-09 | Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places ↵ | Graham Linden graham@lindenlab.com | |
using DEFINE_GL_FRAGCOLOR for consistency. | |||
2018-03-08 | Get libatmosphere shader into link chain for Adv WL shaders. | Graham Linden graham@lindenlab.com | |
Point autobuild at fixed libatmosphere. | |||
2018-02-28 | Add 3p package for adv atmospherics to autobuild. | Graham Linden graham@lindenlab.com | |
Mark legacy atmospherics code with ifdefs. Fix up legacy uplift to include new atmospherics settings. | |||
2018-02-26 | Add distinct versions of sky, cloud, and transport shaders so they can be ↵ | Graham Linden graham@lindenlab.com | |
different with adv atmo shaders. | |||
2018-02-26 | Redo advanced atmo shader integration with SL. | Graham Linden graham@lindenlab.com | |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
2017-10-04 | Rename uniform "sunlight_color_copy" to sunlight_color in shader. | Rider Linden | |
2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ | ruslantproductengine | |
viewer FIXED | |||
2016-12-09 | MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵ | pavelkproductengine | |
unless basic shaders are also disabled. | |||
2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵ | Brad Payne (Vir Linden) | |
matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. | |||
2016-05-21 | merged jelly-doll viewer-release into bento | Brad Payne (Vir Linden) | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-10-12 | merge | Brad Payne (Vir Linden) | |
2015-10-07 | SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵ | Brad Payne (Vir Linden) | |
shaders | |||
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | SL-133 WIP, SL-134 WIP - more extra joint handling | Brad Payne (Vir Linden) | |
2015-08-26 | SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵ | Brad Payne (Vir Linden) | |
software skinning. | |||
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2015-06-03 | Backed out changeset: ebdaabeef422 | vyacheslavsproductengine | |
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2014-12-01 | merge | Brad Payne (Vir Linden) | |
2014-10-14 | STORM-2080: correct fitted mesh rendering on some ATI cards | Oz Linden | |
2014-09-03 | Ensure projectors with shadows have the same mip level calculation as ↵ | Geenz | |
without shadows. | |||
2014-09-03 | Switch back to texture2dSpecular with a custom falloff dependent upon LOD. | Geenz | |
2014-09-03 | Switch to using texture2DLodDiffuse for reasons of having a nice soft edge ↵ | Geenz | |
for less glossy projector reflections. This makes far more sense than having the “spot” functionality, and opens projectors up to much more practical use cases and fits much better within the concept of glossy reflections than the previous spot behavior. | |||
2014-08-21 | Removal of commented out code. | Geenz | |
2014-09-10 | MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn ↵ | ruslantproductengine | |
: fix in shader (mul texcoord to tex matrix), array's optimization | |||
2014-08-07 | Code cleanup for BUG-6898 | Geenz | |
2014-08-07 | Glossy reflections for projectors. | Geenz | |
2014-08-06 | Fix for BUG-6895. | Geenz | |
This brings projector reflections more in line with the originally intended behavior of environment reflections. | |||
2014-05-07 | Pull and merge viewer-release as version 3.7.8 | simon | |
2014-04-22 | Merge | Xiaohong Bao | |
2014-04-21 | Merge downstream code updating version to 3.7.7 | simon | |
2014-03-24 | MAINT-3211 Fix for texture animations not working properly on rigged ↵ | Dave Parks | |
attachments when worn from inventory. | |||
2014-03-12 | merge with release | Richard Linden | |
2014-03-10 | Pull merge from lindenlab/viewer-release | Merov Linden | |
2014-02-24 | Pull merge from viewer-release | Merov Linden | |
2014-02-12 | merge with release | Richard Linden | |
2014-02-10 | Merge viewer-release | simon | |