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path: root/indra/newview/app_settings/shaders/class3
AgeCommit message (Expand)Author
2018-11-01SL-9994Graham Linden
2018-10-10Remove unused uniforms from atmospherics helper shaders.Graham Linden
2018-10-10Remove some unused atmospherics helpers and forward declarations of unused he...Graham Linden
2018-10-09SL-1289Graham Linden
2018-10-05SL-1925Graham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-09-14SL-1491Graham Linden
2018-09-10Add copies of existing lighting shaders for advanced atmo path.Graham Linden
2018-09-10Move fname back inside class loop. grumble stringstream grumble.Graham Linden
2018-09-10Fixes for switching between atmospherics implementations on the fly.Graham Linden
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what we...Graham Linden
2018-09-048283/4 WIPGraham Linden
2018-08-09MAINT-8951Graham Linden
2018-07-10Make advanced atmo sky shader compile again.Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to sha...Graham Linden
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-20Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.Graham Linden graham@lindenlab.com
2018-03-14Fix up atmospheric helpers and transport shader for adv atmo path.Graham Linden graham@lindenlab.com
2018-03-12Add new shader files missed in last commit.Graham Linden graham@lindenlab.com
2018-03-08Get libatmosphere shader into link chain for Adv WL shaders.Graham Linden graham@lindenlab.com
2018-02-28Add 3p package for adv atmospherics to autobuild.Graham Linden graham@lindenlab.com
2018-02-26Add distinct versions of sky, cloud, and transport shaders so they can be dif...Graham Linden graham@lindenlab.com
2018-02-26Redo advanced atmo shader integration with SL.Graham Linden graham@lindenlab.com
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-10-28SH-2633 Fix for avatar hair turning white when editing appearanceDave Parks
2011-10-04SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc...Dave Parks
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-22SH-2244 Fix for artifacts with L&S enabled when using core profile.Dave Parks
2011-09-19SH-2243 fix for error in cloth shaderDave Parks
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...Dave Parks
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ar...Dave Parks
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when usi...Dave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-17fix files that do not end with a newline (warn-on-failure:copyright because s...Oz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-27SH-1990 Fix for redundantly applying some color scaling to sky and water (als...Dave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst...Tofu Linden
2010-04-23Backed out changeset b379d162769eTofu Linden