Age | Commit message (Expand) | Author |
---|---|---|
2010-03-31 | debug ssreflection blur direction. minor. | Tofu Linden |
2010-03-29 | ss reflections tweakage: | Tofu Linden |
2010-03-28 | ss reflections: make the guess less far from the source. | Tofu Linden |
2010-03-26 | screen-space reflections: remember to unbias the value from the depth map. d... | Tofu Linden |
2010-03-22 | screen-space reflections mk4. generally subtle. very cheap. | Tofu Linden |
2010-01-29 | fix a variety of shader errors, mostly due to my confusing glsl with C++... a... | Tofu Linden |
2010-01-29 | Don't scale windlight lights up just to scale them down again later. avoid t... | Tofu Linden |
2010-01-29 | spot-aware light func usage in ALL shaders. | Tofu Linden |
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks |
2008-02-27 | Merge of windlight into release (QAR-286). This includes all changes in | Brad Kittenbrink |
2007-01-02 | Print done when done. | James Cook |