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path: root/indra/newview/app_settings/shaders/class3
AgeCommit message (Expand)Author
2022-11-20Fix for SSAO not behaving properly.Geenz Linden
2022-11-16A few tweaks to SSR while I'm in the neighborhood.Geenz
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...Dave Parks
2022-10-17Merged in SL-18340 (pull request #1158)Sabrina Shanman
2022-10-13SL-18340: Consolidate shared pbr shading into calcDiffuseSpecular, pbrBaseLightCosmic Linden
2022-10-13SL-18190 Tweak reflection probe mixing on water.Dave Parks
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-11SL-18190 Fix for mystery circle showing up on east side of reflection probes....Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-10-10SL-18190 Use funky distance based error correction only on water surface (rev...Dave Parks
2022-10-07SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...Dave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-09-30SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...Dave Parks
2022-09-29SL-18132 Fix for errant shadow when sun shadows are disabled.Dave Parks
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks
2022-09-28SL-18190 WIP - Linear space atmospherics take 2Dave Parks
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...Dave Parks
2022-09-26SL-18190 Use bindDeferredShader in alpha pool. Don't redundantly apply ao to...Dave Parks
2022-09-26SL-18190 WIP - Whoopsie from last commitDave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...Dave Parks
2022-09-23SL-18120 Fix for specular color of legacy materials tinting environment refle...Dave Parks
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...Dave Parks
2022-09-21SL-18190 Fix for fullbright alpha blended legacy materials appearing in wrong...Dave Parks
2022-09-20SL-18190 Reduce banding (stay in linear space as much as possible, increase p...Dave Parks
2022-09-20SL-18190 Don't allocate mips for irradiance maps because they're never genera...Dave Parks
2022-09-17Cleanup more unused functions and fix spotLightF (whoops)Dave Parks
2022-09-17Fix for spotlights in background not matching foreground. Remove some unused...Dave Parks
2022-09-17Make sure specular highlights from punctual lights don't fall off of polished...Dave Parks
2022-09-17WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...Dave Parks
2022-09-17WIP - multiSpotLightF uses proper PBR shading, alpha is broken but pushing no...Dave Parks
2022-09-17WIP - replace PBR implementation - point lightsDave Parks
2022-09-17WIP - switch PBR implementationsDave Parks
2022-09-13SL-17701 WIP -- Correct color space management for base color and emissive co...Dave Parks
2022-09-13SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...Dave Parks
2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...Dave Parks
2022-09-09Merged in SL-17967 (pull request #1113)Howard Stearns
2022-09-02DRTVWR-559: PBR: Show sun in specular spotlight relfectionPtolemy
2022-09-02Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-09-02SL-18082: PBR: Fix spotlight color and seamPtolemy
2022-09-01SL-17967 - block layout binding acceptable to appleHoward Stearns
2022-09-01Use an SRGB buffer for initial reflection map capture for proper linear samplingRye Mutt
2022-09-01Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-31DRTVWR-559: PBR: Cleanup distance attenuation calcsPtolemy
2022-08-31SL-17975: PBR: Don't process point light if outside light radiusPtolemy
2022-08-31DRTVWR-559: PBR: Cleanup: Don't do redundant dot(n,l) calcPtolemy
2022-08-31SL-17975: PBR: Fix point light poppingPtolemy
2022-08-31DRTVWR-559: PBR: Disable PBR bloomPtolemy
2022-08-31SL-17703: Fix mergePtolemy
2022-08-30SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...Ptolemy