Age | Commit message (Expand) | Author |
2022-07-01 | SL-17682: PBR: Fix irradiance to use amblit | Ptolemy |
2022-07-01 | SL-17682: Cleanup GGX flags | Ptolemy |
2022-06-30 | SL-17682: Fix diffuse, and emissive being in sRGB which also fixes fresnelR | Ptolemy |
2022-06-29 | SL-17274: PBR: Add spec weight debugging | Ptolemy |
2022-06-29 | SL-17274: PBR: Group diffuse debugging | Ptolemy |
2022-06-29 | SL-17274: PBR: Fix EMS being zero when using GGX approximation | Ptolemy |
2022-06-29 | SL-17274: PBR: Add c_diff and fix kDiffuse | Ptolemy |
2022-06-29 | SL-17274: Cleanup order of diffuse debug flags | Ptolemy |
2022-06-29 | SL-17274: Add reflection dir debugging | Ptolemy |
2022-06-29 | SL-17274: Fix typo | Ptolemy |
2022-06-29 | SL-17274: Simplify occlusion and make not about future occlusion_strength | Ptolemy |
2022-06-29 | SL-17274: Fix typo in reference to SL-14035 | Ptolemy |
2022-06-28 | SL-17274: PBR: Cleanup alignment | Ptolemy |
2022-06-28 | SL-17274 PBR: Cleanup: Alphabetize and categorize debugging flags | Ptolemy |
2022-06-28 | SL-17274: PBR: Cleanup: Put primary channels Diffuse,Emissive,Metal,Occlusion... | Ptolemy |
2022-06-28 | SL-17274: PBR: Fix reflection | Ptolemy |
2022-06-28 | SL-17274: PBR: Add Emissive | Ptolemy |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks |
2022-06-28 | SL-17274: PBR: Add occlusion | Ptolemy |
2022-06-28 | SL-17274: PBR: Add kSpec debugging | Ptolemy |
2022-06-28 | SL-17274: PBR: Cleanup dot() vertex2camera | Ptolemy |
2022-06-28 | SL-17274: PBR: Add kDiffuse debugging | Ptolemy |
2022-06-28 | SL-17274: PBR: Remove manual debug | Ptolemy |
2022-06-28 | SL-17274: PBR: Add reflect0 debugging | Ptolemy |
2022-06-28 | SL-17274: PBR: Add reflection vec | Ptolemy |
2022-06-28 | SL-17274: PBR: Move amblit to before PBR shading | Ptolemy |
2022-06-28 | SL-17274: PBR: Cleanup: Only calc reflectance if debugging | Ptolemy |
2022-06-27 | SL-17274: PBR: Fix IOR | Ptolemy |
2022-06-27 | SL-17274: PBR: Fix v, dotTV, dotBV | Ptolemy |
2022-06-24 | SL-17274: PBR: Add note about DEBUG_PBR_NORMAL | Ptolemy |
2022-06-24 | SL-17274: PBR: Add BRDF debug | Ptolemy |
2022-06-24 | SL-17274: PBR: Add roughness alpha debug | Ptolemy |
2022-06-23 | SL-17274: Add WIP PBR Shader | Ptolemy |
2022-06-23 | Merged DRTVWR-559 into SL-17274_gbuffer_flags | Michael Pohoreski |
2022-06-23 | Merged DRTVWR-559 into SL-17274_view_dir | Michael Pohoreski |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks |
2022-06-21 | SL-17274: Remove hard-coded magic number checking if G-Buffer flag is set | Ptolemy |
2022-06-21 | SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight | Ptolemy |
2022-06-21 | SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps). | Dave Parks |
2022-06-21 | SL-17274: Add view_dir uniform | Ptolemy |
2022-06-10 | SL-17574 Fix for box probes not applying. | Dave Parks |
2022-06-10 | SL-17574 Add probe detail combo box to advanced graphics preferences. Fix sp... | Dave Parks |
2022-06-03 | SL-17285 Build fix take two. | Dave Parks |
2022-06-03 | SL-17285 Build fix (coding policy needs last line to be blank). | Dave Parks |
2022-06-02 | SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ... | Dave Parks |
2022-05-24 | SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" de... | Dave Parks |
2021-02-09 | DRTVWR-525 housekeeping: delete unused shader file | Dave Houlton |
2021-01-19 | SL-13629, reconstruct rainbow lookup coord to reduce interior banding | Dave Houlton |
2021-01-13 | SL-13629 Modify texcoord to reverse rainbow color order | Dave Houlton |
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |