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path: root/indra/newview/app_settings/shaders/class3/deferred/waterHazeF.glsl
AgeCommit message (Collapse)Author
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.