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path: root/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
AgeCommit message (Expand)Author
2022-09-26SL-18190 WIP - Whoopsie from last commitDave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...Dave Parks
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...Dave Parks
2022-09-20SL-18190 Reduce banding (stay in linear space as much as possible, increase p...Dave Parks
2022-09-17Make sure specular highlights from punctual lights don't fall off of polished...Dave Parks
2022-09-17WIP - switch PBR implementationsDave Parks
2022-09-13SL-17701 WIP -- Correct color space management for base color and emissive co...Dave Parks
2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...Dave Parks
2022-09-09Merged in SL-17967 (pull request #1113)Howard Stearns
2022-09-01Use an SRGB buffer for initial reflection map capture for proper linear samplingRye Mutt
2022-09-01Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-31DRTVWR-559: PBR: Cleanup: Don't do redundant dot(n,l) calcPtolemy
2022-08-31DRTVWR-559: PBR: Disable PBR bloomPtolemy
2022-08-31SL-17703: Fix mergePtolemy
2022-08-30SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...Ptolemy
2022-08-30SL-18055 Fix for soft cube maps on chrome (don't clamp roughness value)Dave Parks
2022-08-29Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-26SL-17703: PBR: revert dc8773ff, tweak sunlight albedo to be darkerPtolemy
2022-08-26SL-17766: PBR: Remove redundant misc. dot() calculationsPtolemy
2022-08-26DRTVWR-559: PBR: Cleanup debugPtolemy
2022-08-26SL-17703: PBR: Fix albedo being washed out due to wrong color space.Ptolemy
2022-08-26SL-17967 - review commentsHoward Stearns
2022-08-25SL-17967 - .glsl typos. No we get pink PBR!Howard Stearns
2022-08-25SL-17703: PBR: Tweak sunlight scaling to better match Substance 3D Stager, do...Ptolemy
2022-08-24SL-17703: PBR: Convert sunlight color in sRGB to Linear due to EEP/Windlight.Ptolemy
2022-08-24SL-17703: PBR: Add debug ability to turn sun/off, view sun contribPtolemy
2022-08-24SL-17766: PBR: Refactor to use initMaterial() instead of duplicating material...Ptolemy
2022-08-23SL-17703: PBR: Use BRDF for sun/moon diffuse and specularPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Add BRDF prototypesPtolemy
2022-08-23SL-17975: PBR: Factor ambient occlusion into specularPtolemy
2022-08-23SL-17703: PBR: Don't add diffuse if IBL offPtolemy
2022-08-23SL-17703: CleanupPtolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-23SL-17703: Add debug output for ambocc and ambenvPtolemy
2022-08-23SL-17703: PBR: Add debug ability to turn off IBLPtolemy
2022-08-16SL-17975: PBR: Fix sun/moon color not being appliedPtolemy
2022-08-11SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to adjust...Ptolemy
2022-08-11SL-17930: PBR: Add SSAOPtolemy
2022-08-11SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisyPtolemy
2022-08-11SL-17929: PBR: Add sun/moon reflection in surfacePtolemy
2022-08-02SL-17763: PBR: Add more BRDF debug outputsPtolemy
2022-08-02SL-17763: PBR: Fix ems calculationPtolemy
2022-08-02SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14SL-17765: PBR: Add emissiveRect to class3 light shadersPtolemy
2022-07-08DRTVWR-559: Add fake constant color HDRi color for testingPtolemy
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-07SL-17703: PBR: Add sun/moon to outputPtolemy