| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-01-30 | SL-10415, SL-10434 | Graham Linden | |
| Further tweaking of directional shadow sampling to balance between peter-panning and shadow acne. Move stars to just this side of the sky some to reduce parallax. Remove decodeNormF and uses of decode_normal in favor of unified use of getNorm (try to help the Intel HD x000 compiler learn to link correctly). | |||
| 2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden | |
