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path: root/indra/newview/app_settings/shaders/class2
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2011-10-04SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add ↵Dave Parks
accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
2011-09-29SH-2507 Potential fix for basic shaders causing objects to disappear with ↵Dave Parks
some drivers (prune shader tree of unused shaders while we're at it)
2011-09-28SH-2453 Fix for horizontal line when max altitude set to 0Dave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-09-27Remove some unused shadersDave Parks
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵Dave Parks
some reason
2011-09-22SH-2244 Fix for artifacts with L&S enabled when using core profile.Dave Parks
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for ↵Dave Parks
outputs -- no more deprecation warnings on nvidia
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ↵Dave Parks
are available.
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when ↵Dave Parks
using shaders.
2011-08-24Mac rendering now with 100% fewer crashes when enabling shadows.Leslie Linden
2011-08-21mergeDave Parks
2011-08-19mergeDave Parks
2011-08-19merge changes for storm-1564Oz Linden
2011-08-19correct coding policy problemsOz Linden
2011-08-19mergeDave Parks
2011-08-17add proper license headers to files that did not have themOz Linden
2011-08-17add proper copyright and license headersOz Linden
2011-08-10SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline ↵Dave Parks
complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-29SH-2181 Fix for alpha flickering when basic shaders enabled (don't use ↵Dave Parks
glAlphaFunc when shaders are available). Reviewed by Leslie
2011-07-27SH-1990 Fix for redundantly applying some color scaling to sky and water ↵Dave Parks
(also add some snazzy specular bloom from the sun)
2011-06-08SH-1648 Fix for spot shadows being offset by sunlight vector when SSAO enabled.Dave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ↵Dave Parks
lights around.
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵Dave Parks
needed -- make sample counts consistent between shaders and render targets.
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵Dave Parks
GL_ARB_texture_multisample instead.
2011-05-12SH-1521 update -- Lighting and Shadows grayed out on macLeslie Linden
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-06SH-1521 Potential fix for shadows not working on mac.Dave Parks
2011-04-25SH-1427 Fix for alpha objects not getting the right light curves when ↵Dave Parks
deferred rendering enabled.
2011-01-22remove some unused depth samplings.Tofu Buzzard
(transplanted from a38a7ea07c52aafbd4305f96d715201a35d86726)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
followup - remove the distance limiting, re-enabling distant SSAO. (transplanted from d11eafacb2609537905718fa559e81b53e6740f8)
2010-12-15CTS-411 edge ghosting in deferred rendering (w/shadows and shadow smoothing ↵Tofu Buzzard
enabled) (transplanted from c698ce37c0502597aafc75fcf9c37ff2970b7faf) (transplanted from ae92e806703a0c03ec2ab76d74906c7465285aaf)
2010-11-21Fake anti-aliasing for deferred rendering as an alternative to real ↵Dave Parks
anti-aliasing.
2010-10-06ATI compatibility passDave Parks
2010-08-31mergeDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-26Add missing files from viewer-experimentalDave Parks
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-11EXT-7225 Fix for busted projector shadows under certain settings.Dave Parks
(transplanted from 63218c79aa5670331235d3fde25de4a595991460)
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf)