index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class2
Age
Commit message (
Expand
)
Author
2010-05-12
Fix for fullbright bump not working in deferred render.
Dave Parks
2010-05-11
EXT-7225 Fix for busted projector shadows under certain settings.
Dave Parks
2010-05-10
merge
Dave Parks
2010-05-10
Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.
Dave Parks
2010-05-09
Rejig deferred normal-map packing a little, to double its accuracy for free.
Tofu Linden
2010-05-06
EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst...
Tofu Linden
2010-05-06
EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst...
Tofu Linden
2010-05-04
Deferred pipeline integration of rigged attachments and cleanup.
Dave Parks
2010-04-23
Backed out changeset 90f0ce75b2d7
Tofu Linden
2010-04-23
Backed out changeset b379d162769e
Tofu Linden
2010-04-23
Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred r...
Tofu Linden
2010-04-23
Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred r...
Tofu Linden
2010-04-22
ssreflections: dampen/blur ssreflections rather more.
Tofu Linden
2010-04-22
ssreflections: dampen/blur ssreflections rather more.
Tofu Linden
2010-04-21
port class1 ssreflections tweaks to class2 and class3
Tofu Linden
2010-04-21
port class1 ssreflections tweaks to class2 and class3
Tofu Linden
2010-04-16
strengthen the fakey blur in the fakey ssreflections.
Tofu Linden
2010-04-16
strengthen the fakey blur in the fakey ssreflections.
Tofu Linden
2010-04-09
Tweak bias on projectors. Fix some silly shader mistakes.
Dave Parks
2010-04-09
Tweak bias on projectors. Fix some silly shader mistakes.
Dave Parks
2010-04-07
merge
Dave Parks
2010-04-07
Shadow aliasing fix WIP
Dave Parks
2010-04-07
Shadow aliasing fix WIP
Dave Parks
2010-04-07
apply latest ssreflections tweaks to class2 and class3.
Tofu Linden
2010-04-02
ssreflection: restore the shadow factor I accidentally removed with the last ...
Tofu Linden
2010-04-02
apply ssreflection changes to class2 and class3 too.
Tofu Linden
2010-03-31
debug ssreflection blur direction. minor.
Tofu Linden
2010-03-29
ss reflections tweakage:
Tofu Linden
2010-03-28
ss reflections: make the guess less far from the source.
Tofu Linden
2010-03-26
screen-space reflections: remember to unbias the value from the depth map. d...
Tofu Linden
2010-03-22
screen-space reflections mk4. generally subtle. very cheap.
Tofu Linden
2010-03-20
SSAO version of sunLight shaders.
Dave Parks
2010-03-19
RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...
Dave Parks
2010-03-17
CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...
Dave Parks
2010-03-07
Add a touch of fakey ripple to shadows on the surface of water, as if the wat...
Tofu Linden
2010-03-05
Fix for sun specular highlights showing up in shadow when diffuse ambiance gr...
Dave Parks
2010-04-07
apply latest ssreflections tweaks to class2 and class3.
Tofu Linden
2010-04-02
ssreflection: restore the shadow factor I accidentally removed with the last ...
Tofu Linden
2010-04-02
apply ssreflection changes to class2 and class3 too.
Tofu Linden
2010-03-31
debug ssreflection blur direction. minor.
Tofu Linden
2010-03-29
ss reflections tweakage:
Tofu Linden
2010-03-28
ss reflections: make the guess less far from the source.
Tofu Linden
2010-03-26
screen-space reflections: remember to unbias the value from the depth map. d...
Tofu Linden
2010-03-22
screen-space reflections mk4. generally subtle. very cheap.
Tofu Linden
2010-03-20
SSAO version of sunLight shaders.
Dave Parks
2010-03-19
RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...
Dave Parks
2010-03-17
CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...
Dave Parks
2010-03-07
Add a touch of fakey ripple to shadows on the surface of water, as if the wat...
Tofu Linden
2010-03-05
Fix for sun specular highlights showing up in shadow when diffuse ambiance gr...
Dave Parks
2010-01-29
fix a variety of shader errors, mostly due to my confusing glsl with C++... a...
Tofu Linden
[prev]
[next]