Age | Commit message (Collapse) | Author |
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without shadows.
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for less glossy projector reflections.
This makes far more sense than having the “spot” functionality, and opens projectors up to much more practical use cases and fits much better within the concept of glossy reflections than the previous spot behavior.
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This brings projector reflections more in line with the originally intended behavior of environment reflections.
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reflection
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10.6.8 nV driver issues
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conversion in one place
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match more closely
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deferred (opaque objects)
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issues, alpha-blend objects still missing haze underwater
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dist broken
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https://bitbucket.org/lindenlab/viewer-development-materials
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texture gamma corrections to spot inputs
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divides from various lighting functions.
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implementations
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https://bitbucket.org/lindenlab/viewer-development-materials
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rendering WRT to windlight and legacy shininess.
Reviewed by Graham (a little bit).
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and remove haxors
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testing based overhaul WIP
Reviewed by Graham
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shadows are enabled.
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