Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks | |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
GL_ARB_texture_multisample instead. | |||
2011-05-12 | SH-1521 update -- Lighting and Shadows grayed out on mac | Leslie Linden | |
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep | |||
2011-05-10 | SH-1521 FIX -- Lighting and Shadows grayed out on mac | Leslie Linden | |
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep | |||
2011-05-06 | SH-1521 Potential fix for shadows not working on mac. | Dave Parks | |
2011-04-25 | SH-1427 Fix for alpha objects not getting the right light curves when ↵ | Dave Parks | |
deferred rendering enabled. | |||
2011-01-22 | remove some unused depth samplings. | Tofu Buzzard | |
(transplanted from a38a7ea07c52aafbd4305f96d715201a35d86726) | |||
2011-01-16 | FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAO | Tofu Buzzard | |
followup - remove the distance limiting, re-enabling distant SSAO. (transplanted from d11eafacb2609537905718fa559e81b53e6740f8) | |||
2010-12-15 | CTS-411 edge ghosting in deferred rendering (w/shadows and shadow smoothing ↵ | Tofu Buzzard | |
enabled) (transplanted from c698ce37c0502597aafc75fcf9c37ff2970b7faf) (transplanted from ae92e806703a0c03ec2ab76d74906c7465285aaf) | |||
2010-11-21 | Fake anti-aliasing for deferred rendering as an alternative to real ↵ | Dave Parks | |
anti-aliasing. | |||
2010-10-06 | ATI compatibility pass | Dave Parks | |
2010-08-31 | merge | Dave Parks | |
2010-08-30 | pull internationalization fixes from faulty split | Oz Linden | |
2010-08-26 | Add missing files from viewer-experimental | Dave Parks | |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed | |
See https://wiki.lindenlab.com/wiki/License_Substitution for details. | |||
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) | |||
2010-05-11 | EXT-7225 Fix for busted projector shadows under certain settings. | Dave Parks | |
(transplanted from 63218c79aa5670331235d3fde25de4a595991460) | |||
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden | |
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf) | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. | |||
2010-05-11 | EXT-7225 Fix for busted projector shadows under certain settings. | Dave Parks | |
2010-05-10 | merge | Dave Parks | |
2010-05-10 | Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering. | Dave Parks | |
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden | |
2010-05-06 | EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵ | Tofu Linden | |
instead of a reflection Disable screen-space shiny while I chew on it some more. (transplanted from bde80560117295f6b3e61f9b47f3bdea826945ca) | |||
2010-05-06 | EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵ | Tofu Linden | |
instead of a reflection Disable screen-space shiny while I chew on it some more. | |||
2010-05-04 | Deferred pipeline integration of rigged attachments and cleanup. | Dave Parks | |
2010-04-23 | Backed out changeset 90f0ce75b2d7 | Tofu Linden | |
2010-04-23 | Backed out changeset b379d162769e | Tofu Linden | |
2010-04-23 | Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred ↵ | Tofu Linden | |
rendering. This also adds a slight pinch of glow to shiny sun-spots. So be it. (transplanted from 5a0d9e5b5cfb2ecd96685f0275ab8e999ab86263) | |||
2010-04-23 | Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred ↵ | Tofu Linden | |
rendering. This also adds a slight pinch of glow to shiny sun-spots. So be it. (transplanted from 5a0d9e5b5cfb2ecd96685f0275ab8e999ab86263) (transplanted from 90f0ce75b2d7bb9fc03e84245db27a16508cde63) | |||
2010-04-22 | ssreflections: dampen/blur ssreflections rather more. | Tofu Linden | |
(transplanted from 4c4ae8d8f0795244fda258c157177e2778bfc444) | |||
2010-04-22 | ssreflections: dampen/blur ssreflections rather more. | Tofu Linden | |
2010-04-21 | port class1 ssreflections tweaks to class2 and class3 | Tofu Linden | |
(transplanted from 19036fc277d88c364e957019a66b4cdf4cce8b53) | |||
2010-04-21 | port class1 ssreflections tweaks to class2 and class3 | Tofu Linden | |
(transplanted from 19036fc277d88c364e957019a66b4cdf4cce8b53) | |||
2010-04-16 | strengthen the fakey blur in the fakey ssreflections. | Tofu Linden | |
(transplanted from 940e02cbe4fa2f996d11500392e71f3a00e1cfed) | |||
2010-04-16 | strengthen the fakey blur in the fakey ssreflections. | Tofu Linden | |
(transplanted from 940e02cbe4fa2f996d11500392e71f3a00e1cfed) (transplanted from 1ee9eaf155ed897a5a7b86369c1f5160455094f0) | |||
2010-04-09 | Tweak bias on projectors. Fix some silly shader mistakes. | Dave Parks | |
2010-04-09 | Tweak bias on projectors. Fix some silly shader mistakes. | Dave Parks | |
2010-04-07 | merge | Dave Parks | |
2010-04-07 | Shadow aliasing fix WIP | Dave Parks | |
2010-04-07 | Shadow aliasing fix WIP | Dave Parks | |
2010-04-07 | apply latest ssreflections tweaks to class2 and class3. | Tofu Linden | |
2010-04-02 | ssreflection: restore the shadow factor I accidentally removed with the last ↵ | Tofu Linden | |
update. | |||
2010-04-02 | apply ssreflection changes to class2 and class3 too. | Tofu Linden | |
2010-03-31 | debug ssreflection blur direction. minor. | Tofu Linden | |
2010-03-29 | ss reflections tweakage: | Tofu Linden | |
+ // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. | |||
2010-03-28 | ss reflections: make the guess less far from the source. | Tofu Linden | |
2010-03-26 | screen-space reflections: remember to unbias the value from the depth map. ↵ | Tofu Linden | |
don't use varying version of lightnorm for lighting the reflection-guess-point. |