Age | Commit message (Expand) | Author |
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks |
2010-05-11 | EXT-7225 Fix for busted projector shadows under certain settings. | Dave Parks |
2010-05-10 | merge | Dave Parks |
2010-05-10 | Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering. | Dave Parks |
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden |
2010-05-06 | EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst... | Tofu Linden |
2010-05-06 | EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst... | Tofu Linden |
2010-05-04 | Deferred pipeline integration of rigged attachments and cleanup. | Dave Parks |
2010-04-23 | Backed out changeset 90f0ce75b2d7 | Tofu Linden |
2010-04-23 | Backed out changeset b379d162769e | Tofu Linden |
2010-04-23 | Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred r... | Tofu Linden |
2010-04-23 | Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred r... | Tofu Linden |
2010-04-22 | ssreflections: dampen/blur ssreflections rather more. | Tofu Linden |
2010-04-22 | ssreflections: dampen/blur ssreflections rather more. | Tofu Linden |
2010-04-21 | port class1 ssreflections tweaks to class2 and class3 | Tofu Linden |
2010-04-21 | port class1 ssreflections tweaks to class2 and class3 | Tofu Linden |
2010-04-16 | strengthen the fakey blur in the fakey ssreflections. | Tofu Linden |
2010-04-16 | strengthen the fakey blur in the fakey ssreflections. | Tofu Linden |
2010-04-09 | Tweak bias on projectors. Fix some silly shader mistakes. | Dave Parks |
2010-04-09 | Tweak bias on projectors. Fix some silly shader mistakes. | Dave Parks |
2010-04-07 | merge | Dave Parks |
2010-04-07 | Shadow aliasing fix WIP | Dave Parks |
2010-04-07 | Shadow aliasing fix WIP | Dave Parks |
2010-04-07 | apply latest ssreflections tweaks to class2 and class3. | Tofu Linden |
2010-04-02 | ssreflection: restore the shadow factor I accidentally removed with the last ... | Tofu Linden |
2010-04-02 | apply ssreflection changes to class2 and class3 too. | Tofu Linden |
2010-03-31 | debug ssreflection blur direction. minor. | Tofu Linden |
2010-03-29 | ss reflections tweakage: | Tofu Linden |
2010-03-28 | ss reflections: make the guess less far from the source. | Tofu Linden |
2010-03-26 | screen-space reflections: remember to unbias the value from the depth map. d... | Tofu Linden |
2010-03-22 | screen-space reflections mk4. generally subtle. very cheap. | Tofu Linden |
2010-03-20 | SSAO version of sunLight shaders. | Dave Parks |
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ... | Dave Parks |
2010-03-17 | CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r... | Dave Parks |
2010-03-07 | Add a touch of fakey ripple to shadows on the surface of water, as if the wat... | Tofu Linden |
2010-03-05 | Fix for sun specular highlights showing up in shadow when diffuse ambiance gr... | Dave Parks |
2010-04-07 | apply latest ssreflections tweaks to class2 and class3. | Tofu Linden |
2010-04-02 | ssreflection: restore the shadow factor I accidentally removed with the last ... | Tofu Linden |
2010-04-02 | apply ssreflection changes to class2 and class3 too. | Tofu Linden |
2010-03-31 | debug ssreflection blur direction. minor. | Tofu Linden |
2010-03-29 | ss reflections tweakage: | Tofu Linden |
2010-03-28 | ss reflections: make the guess less far from the source. | Tofu Linden |
2010-03-26 | screen-space reflections: remember to unbias the value from the depth map. d... | Tofu Linden |
2010-03-22 | screen-space reflections mk4. generally subtle. very cheap. | Tofu Linden |
2010-03-20 | SSAO version of sunLight shaders. | Dave Parks |
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ... | Dave Parks |
2010-03-17 | CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r... | Dave Parks |
2010-03-07 | Add a touch of fakey ripple to shadows on the surface of water, as if the wat... | Tofu Linden |
2010-03-05 | Fix for sun specular highlights showing up in shadow when diffuse ambiance gr... | Dave Parks |
2010-01-29 | fix a variety of shader errors, mostly due to my confusing glsl with C++... a... | Tofu Linden |