summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class2/deferred
AgeCommit message (Collapse)Author
2010-03-26screen-space reflections: remember to unbias the value from the depth map. ↵Tofu Linden
don't use varying version of lightnorm for lighting the reflection-guess-point.
2010-03-22screen-space reflections mk4. generally subtle. very cheap.Tofu Linden
2010-03-20SSAO version of sunLight shaders.Dave Parks
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵Dave Parks
revisit soft alpha in materials project.
2010-03-07Add a touch of fakey ripple to shadows on the surface of water, as if the ↵Tofu Linden
water has depth. Using 4th component of the normal map to encode a position displacement (along the normal) in the class2 shadow lookup.
2010-03-05Fix for sun specular highlights showing up in shadow when diffuse ambiance ↵Dave Parks
greater than 0.
2010-01-29fix a variety of shader errors, mostly due to my confusing glsl with C++... ↵Tofu Linden
again
2010-01-29Don't scale windlight lights up just to scale them down again later. avoid ↵Tofu Linden
this with rearrangement. not tested.
2010-01-29spot-aware light func usage in ALL shaders.Tofu Linden
2010-01-08Cleaned up visible edges of projector frustum in diffuse/specular/ambient ↵Dave Parks
lighting from projectors.
2010-01-04Merge from trunk. Conflicts manually resolved in:Tofu Linden
U indra/llui/lluictrlfactory.cpp U indra/newview/llinventorybridge.cpp U indra/newview/llviewertexture.cpp U indra/newview/llviewertexture.h
2010-01-04CTS-54 Fix for SSAO artifacts far away.Dave Parks
2009-12-21DEV-44562 deferred rendering: crease noise sadnessTofu Linden
2009-11-02Sync up with render-pipeline-7 ignore-dead-branchDavid Parks
2009-10-24DEV-41803 class2 deferred light smoothing wrong in creasesAdam Moss
to be reviewed by davep
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.