Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-30 | pull internationalization fixes from faulty split | Oz Linden | |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed | |
See https://wiki.lindenlab.com/wiki/License_Substitution for details. | |||
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) | |||
2010-05-11 | EXT-7225 Fix for busted projector shadows under certain settings. | Dave Parks | |
(transplanted from 63218c79aa5670331235d3fde25de4a595991460) | |||
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden | |
2010-04-09 | Tweak bias on projectors. Fix some silly shader mistakes. | Dave Parks | |
2010-04-07 | Shadow aliasing fix WIP | Dave Parks | |
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵ | Dave Parks | |
SSAO. | |||
2010-03-07 | Add a touch of fakey ripple to shadows on the surface of water, as if the ↵ | Tofu Linden | |
water has depth. Using 4th component of the normal map to encode a position displacement (along the normal) in the class2 shadow lookup. | |||
2010-01-04 | CTS-54 Fix for SSAO artifacts far away. | Dave Parks | |
2010-03-26 | Applied (manually in places) diff from ↵ | Palmer | |
svn.lindenlab.com/svn/linden/branches/render-pipeline/render-pipeline-7@135361 to get deferred rendering changes from the svn branch. Bleh! | |||
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks | |
Self reviewed. |