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path: root/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
AgeCommit message (Collapse)Author
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-11EXT-7225 Fix for busted projector shadows under certain settings.Dave Parks
(transplanted from 63218c79aa5670331235d3fde25de4a595991460)
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-04-09Tweak bias on projectors. Fix some silly shader mistakes.Dave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-07Add a touch of fakey ripple to shadows on the surface of water, as if the ↵Tofu Linden
water has depth. Using 4th component of the normal map to encode a position displacement (along the normal) in the class2 shadow lookup.
2010-01-04CTS-54 Fix for SSAO artifacts far away.Dave Parks
2010-03-26Applied (manually in places) diff from ↵Palmer
svn.lindenlab.com/svn/linden/branches/render-pipeline/render-pipeline-7@135361 to get deferred rendering changes from the svn branch. Bleh!
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.