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path: root/indra/newview/app_settings/shaders/class1
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2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity ↵Dave Parks
between deferred and alpha passes for sunlight and IBL.
2022-09-13SL-17701 - fix typo in shader affecting macHoward Stearns
2022-09-12SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ↵Dave Parks
in the mesh's original coordinate frame.
2022-09-12Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-12SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after ↵Dave Parks
generating tangents
2022-09-12SL-17701: PBR: Tweak lighting in alpha blendingPtolemy
2022-09-11SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.Ptolemy
2022-09-09SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip ↵Dave Parks
re-welding step for now).
2022-09-09Merged in SL-17967 (pull request #1113)Howard Stearns
SL-17967 require 4.1 core profile
2022-09-09SL-17701: PBR: Fix light color space in alpha shaderPtolemy
2022-09-09Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-09-09SL-17701: PBR: Work in progress alpha blendingPtolemy
2022-09-08SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and ↵Dave Parks
switch to per-pixel binormal generation. Still bugged with some test content.
2022-09-06SL-18096 WIP -- partial support for double sided rendering. Shadow map and ↵Dave Parks
picking support TBD.
2022-09-04Fix impostor lighting and rendering after PBR changes to rendering pipelineRye Mutt
2022-09-02DRTVWR-559: PBR: CleanupPtolemy
2022-09-02DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal mapPtolemy
2022-09-02SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)Ptolemy
2022-09-01Use an SRGB buffer for initial reflection map capture for proper linear samplingRye Mutt
Fix irradiance gen up vector to be properly normalized
2022-08-30Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapadeHoward Stearns
2022-08-29SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAPPtolemy
2022-08-29Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-26DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic numberPtolemy
2022-08-26DRTVWR-559: PBR: Cleanup debugPtolemy
2022-08-25SL-17967 compiles and runs by avoiding the featuresHoward Stearns
2022-08-24DRTVWR-559: CleanupPtolemy
2022-08-24SL-17702: PBR: Use legacy attenuation for point lightsPtolemy
2022-08-24SL-17702: PBR: Optimize BRDF diffusePtolemy
2022-08-23SL-17766: PBR: Add V_GGX referencesPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-22SL-17975: PBR: Add light debuggingPtolemy
2022-08-15SL-17940 Fix for rigged attachments with PBR materials not rendering.Dave Parks
2022-08-10SL-17763: Cleanup debug infor for lightsPtolemy
2022-08-10SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilitiesPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code ↵Ptolemy
point lights and spot lights
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da ↵Ptolemy
alias, and unused sa
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-06SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; ↵Ptolemy
removes need for redundant linear/sRGB conversions.
2022-07-05SL-17682: PBR: Cleanup debug flags to view raw normal map as-isPtolemy
2022-06-27SL-17274: Cleanup positionPtolemy
2022-06-24SL-17274: PBR: Fix typo of commit 4e1a4e80e4Ptolemy
2022-06-24SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shaderPtolemy