| Age | Commit message (Collapse) | Author | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | feedback shaders unless transform feedback is enabled. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
|  | material instead of mMaterial | 
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|  | non-deferred fullbright look | 
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|  | non-deferred fullbright look | 
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|  | shadows are enabled. | 
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|  | https://bitbucket.org/lindenlab/viewer-development-materials | 
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|  | distance attenuation | 
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|  | intensity to match pre-gamma correction results, and also mask spotlight specular by the projected texture. | 
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|  | normal map texture coordinates. | 
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