index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class1
Age
Commit message (
Expand
)
Author
2013-04-18
Mitigation for light attenuation looking different with gamma correction. As...
Geenz
2013-04-18
Don't apply gamma correction underwater (for now).
Geenz
2013-04-18
This should take care of alpha blended full bright objects and gamma correction.
Geenz
2013-04-18
NORSPEC-90 Cleanup avatar alpha shaders
Dave Parks
2013-04-18
Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *...
Geenz
2013-04-18
NORSPEC-90 Remove unused state from alphaF/alphaV
Dave Parks
2013-04-18
NORSPEC-90 Cleanup of alpha pool hook ups for materials.
Dave Parks
2013-04-18
NORSPEC-125 Materials V shader cleansing
Graham Madarasz
2013-04-18
NORSPEC-125 fiddle with ifdefs in alpha shaders again in hopes of linking on ...
Graham Madarasz
2013-04-18
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-18
Automated merge with https://bitbucket.org/Geenz/viewer-development-materials
Dave Parks
2013-04-18
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-18
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-18
NORSPEC-135 Fix for environment map not showing up if glossiness is zero.
Dave Parks
2013-04-17
Simplify ifdefs in alpha shaders for Mac
Graham Madarasz
2013-04-17
Merge with latest viewer-dev-materials.
Geenz
2013-04-17
NORSPEC-59 new shader changes -> new decrepit shader compiler workarounds
Graham Madarasz
2013-04-17
Merge + propagated class 2 alphaF changes to class 1 alphaF.
Geenz
2013-04-17
First pass of gamma correction reimplementation.
Geenz
2013-04-17
NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br...
Graham Madarasz
2013-04-17
NORSPEC-90 Alpha pool hookups for materials.
Dave Parks
2013-04-16
NORSPEC-59 fix? for mac crasher
Graham Madarasz
2013-04-16
Merge viewer-dev-materials
Graham Madarasz (Graham Linden)
2013-04-16
See if we can run with no ifdefs in alpha shaders on all platforms
Graham Madarasz
2013-04-16
merge changes for alpha fixes from geenz
Oz Linden
2013-04-16
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-15
Merged Graham's stuff amongst others.
Geenz
2013-04-15
NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so dis...
Dave Parks
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-15
Hooked up normal and specular texture coordinates.
Geenz
2013-04-15
Normal mapped alpha support. Specular and environment map support needs a bi...
Geenz
2013-04-12
NORSPEC-111 probable fix for IntelHD advanced lighting crasher
Graham Madarasz
2013-04-11
NORSPEC-98 redux...hopefully fix mac AND linux at the same time
Graham Madarasz (Graham Linden)
2013-04-11
Merge
simon
2013-04-11
NORSPEC-98 fix? for mac shader compiler crasher
Graham Madarasz (Graham Linden)
2013-04-11
First pass on alpha blended materials
Geenz
2013-04-10
NORSPEC-98 side-step nV compiler fail-o-rama
Graham Madarasz
2013-04-09
Start using R16F again, and divide the bloom contrib by 6.
Geenz
2013-04-09
Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...
Geenz
2013-04-08
First pass of per-pixel lit alpha blended objects.
Geenz
2013-04-08
Fix for specular exponents not being applied appropriately from the normal ma...
Geenz
2013-04-02
NORSPEC-58 Followup -- put back blinn phong, and do gamma correction approxim...
Dave Parks
2013-03-30
Cleanup a couple more places where gamma curves were getting applied.
Dave Parks
2013-03-29
NORSPEC-66 Hook up material parameters to rigged attachments.
Dave Parks
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-28
NORSPEC-62 Fix for fullbright checkbox not working with materials
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-03-26
NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo...
Dave Parks
2013-02-14
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
Dave Parks
[prev]
[next]