summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1
AgeCommit message (Collapse)Author
2024-06-12Fix whitespace pre-commit hook failuresBrad Linden
2024-06-12Merge remote-tracking branch 'origin/project/gltf_development' into ↵Brad Linden
brad/maint-a-merge-to-gltf-dev # Conflicts: # indra/newview/gltf/primitive.cpp
2024-06-11Merge remote-tracking branch 'origin/release/maint-a' into ↵Brad Linden
project/gltf_development
2024-06-11#1718 Add GLTF support for multiple texcoords (#1720)Dave Parks
* Fix for GLTF MeshPrimitiveModes test
2024-06-11#1687 Add support for KHR_texture_transform (#1717)Dave Parks
2024-06-11Trim remaining trailing whitespaces after #1695Andrey Lihatskiy
2024-06-11Clean up line endings that got mangled up during last mergeAnsariel
2024-06-11Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # indra/llappearance/llavatarappearance.h # indra/llimage/llimage.cpp # indra/llmath/llvolume.cpp # indra/llmath/llvolume.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llrendertarget.cpp # indra/llrender/llshadermgr.cpp # indra/newview/lldynamictexture.cpp # indra/newview/llenvironment.cpp # indra/newview/llfetchedgltfmaterial.cpp # indra/newview/llfloaterimagepreview.cpp # indra/newview/llfloaterimagepreview.h # indra/newview/llfloaterregioninfo.cpp # indra/newview/llfloaterregioninfo.h # indra/newview/llmaniprotate.cpp # indra/newview/llmaniptranslate.cpp # indra/newview/llpanelvolume.cpp # indra/newview/llselectmgr.cpp # indra/newview/llselectmgr.h # indra/newview/llsurface.cpp # indra/newview/llsurface.h # indra/newview/llsurfacepatch.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltinygltfhelper.cpp # indra/newview/llviewertexture.cpp # indra/newview/llviewerwindow.cpp # indra/newview/llviewerwindow.h # indra/newview/llvlcomposition.cpp # indra/newview/llvlcomposition.h # indra/newview/llvocache.cpp # indra/newview/llvovolume.cpp # indra/newview/pipeline.cpp
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10Post-merge - trim trailing whitespaceAndrey Lihatskiy
2024-06-10#1654 generate normals and tangents according to gltf specification (#1662)Dave Parks
* Disable unloading of objects in background. * Add unlit GLTF shader variant
2024-06-05#1527 Improve performance on Apple silicon (#1632)Dave Parks
2024-06-04Fixup mix->pbr_mix after merge.Brad Linden
2024-06-04Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Brad Linden
project/gltf_development
2024-06-04#989 Fix for blurry terrain on Mac (#1633)Brad Linden
Co-authored-by: Dave Parks <davep@lindenlab.com>
2024-06-04Fix for AMD not being able to load pbrmetallicroughnessV. (#1620)Jonathan "Geenz" Goodman
2024-06-04#1614 Fix for moire pattern in specular highlights. Incidental cleanup.RunitaiLinden
2024-05-29#1530 Increase joint limit for GLTF Assets (#1582)Dave Parks
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets
2024-05-28secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader.Cosmic Linden
2024-05-28Remove tinygltf dependency from LL::GLTF (#1541)Dave Parks
* #1535 Image loading/saving support in boost::json driven GLTF parser * #1536 GLB Support in boost::json drvien GLTF parser
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-20Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-17viewer#1501 Crash initiating screenSpaceReflUtil.glslAndrey Kleshchev
Error: Function return is not matching type
2024-05-15Merge commit '29be88d60d654193926add496d2d851f7c217356' into ↵Brad Linden
project/gltf_development
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15secondlife/viewer#1474: Fix broken shader compilationCosmic Linden
2024-05-16Merge branch 'release/materials_featurette' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero ↵Dave Parks
making objects disappear (#1485)
2024-05-15#1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470)Dave Parks
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-14Fix shader error on mac: 'Redeclaration of sized array 'terrain_texcoord' ↵Brad Linden
not allowed'
2024-05-10secondlife/viewer#907: Local PBR terrain texture transformsCosmic Linden
2024-04-30Fix for black moon. (#1369)RunitaiLinden
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-21Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)Rye Mutt
* Fix sampling normals from gbuffer and cleanup redundant gbuffer samples * Allow negative normals in gbuffer to fix broken material rendering
2024-04-19#1139 Fix for world going black/white in some scenes (NaNs) (#1273)RunitaiLinden
* #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix
2024-03-28#731 Fix for divide by zero when haze density set to zero (#1085)RunitaiLinden
2024-03-28#1046 Tweak auto-exposure to not underexpose bright scenes (#1084)RunitaiLinden
2024-03-13#975 Add RenderHDRISplitScreen debug setting (#976)RunitaiLinden
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md
2024-03-12#965 Fix for EEP skies being too brightRunitaiLinden
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-06Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1Jonathan "Geenz" Goodman
2024-03-06#681 Add probe blending for mirrors.Jonathan "Geenz" Goodman
2024-02-26https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for ↵RunitaiLinden
probes going off the rails -- sanity clamp sky glow (#893)
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden
* conditional compilation should use #ifdef * layout keywords need to be lowercase