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path: root/indra/newview/app_settings/shaders/class1
AgeCommit message (Expand)Author
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-11SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2023-01-10Fix shader syntax error on mac for DRTVWR-559Brad Linden
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...Dave Parks
2023-01-02Refactor post processing a smidgeJonathan "Geenz" Goodman
2022-12-19SL-18779 Fix for water fog staying bright when sun is dark.Dave Parks
2022-12-16SL-18851 Fix for PBR materials sometimes not casting shadows when they should.Dave Parks
2022-12-14SL-18782 WIP -- stub for reflection probe display.Dave Parks
2022-12-12SL-18790 Fix for transparent objects casting shadows when they ought not.Dave Parks
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-12-09SL-18740: Fix texture animations not working for GLTF materialsCosmic Linden
2022-12-05SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe...Dave Parks
2022-11-29Fix environment/moonV.glsl attribute usage after DRTVWR-528 mergeBrad Kittenbrink
2022-11-28Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559Brad Kittenbrink
2022-11-28Merge remote-tracking branch 'origin/main' into DRTVWR-528Brad Kittenbrink
2022-11-20Fix for SSAO not behaving properly.Geenz Linden
2022-11-14SL-18637 Reverted material shader changesAndrey Lihatskiy
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
2022-11-11SL-18566 Fix for legacy transparency being opaque under water.Dave Parks
2022-11-09Merge remote-tracking branch 'BeqJanus/ll-viewer-pull-requests/Beq-alpha-mask...Andrey Lihatskiy
2022-11-05[BUG-232834][BUG-232871] Alpha mask is being applied with emissive maskBeq
2022-11-02SL-18485: Render GLTF materials with extension KHR_texture_transform with app...Cosmic Linden
2022-10-28SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...Dave Parks
2022-10-26Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-21SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make overri...Dave Parks
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-20Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...Dave Parks
2022-10-17Merged in SL-18340 (pull request #1158)Sabrina Shanman
2022-10-13SL-18340: Consistently use HAS_SUN_SHADOW for shader permutationCosmic Linden
2022-10-13SL-18340: Consolidate shared pbr shading into calcDiffuseSpecular, pbrBaseLightCosmic Linden
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-10-10SL-18190 Use funky distance based error correction only on water surface (rev...Dave Parks
2022-10-07SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...Dave Parks
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible w...Dave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-10-05SL-18190 WIP - Add refraction to water without splitting scene between above ...Dave Parks
2022-10-04SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...Dave Parks
2022-10-01SL-14696 SL-13629 Re-add gradation fix after merging a contributionAndrey Kleshchev
2022-09-30Port required changes to render rainbows and sun dogs to class1 deferred sky ...Rye Mutt
2022-09-30SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...Dave Parks
2022-09-29Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-09-29SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...Dave Parks
2022-09-29Fix coding policy failure for DRTVWR-559Brad Kittenbrink
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks
2022-09-28SL-18190 WIP - Linear space atmospherics take 2Dave Parks
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...Dave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...Dave Parks