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path: root/indra/newview/app_settings/shaders/class1
AgeCommit message (Expand)Author
2022-09-14SL-17701 Fix coding policyAndrey Kleshchev
2022-09-13SL-17701 WIP -- Hook PBR transparency parameter up to alpha pass.Dave Parks
2022-09-13SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...Dave Parks
2022-09-13Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-09-13SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...Dave Parks
2022-09-13SL-17701 - fix typo in shader affecting macHoward Stearns
2022-09-12SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...Dave Parks
2022-09-12Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-09-12SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...Dave Parks
2022-09-12SL-17701: PBR: Tweak lighting in alpha blendingPtolemy
2022-09-11SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.Ptolemy
2022-09-09SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...Dave Parks
2022-09-09Merged in SL-17967 (pull request #1113)Howard Stearns
2022-09-09SL-17701: PBR: Fix light color space in alpha shaderPtolemy
2022-09-09Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-09-09SL-17701: PBR: Work in progress alpha blendingPtolemy
2022-09-08SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...Dave Parks
2022-09-06SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...Dave Parks
2022-09-04Fix impostor lighting and rendering after PBR changes to rendering pipelineRye Mutt
2022-09-02DRTVWR-559: PBR: CleanupPtolemy
2022-09-02DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal mapPtolemy
2022-09-02SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)Ptolemy
2022-09-01Use an SRGB buffer for initial reflection map capture for proper linear samplingRye Mutt
2022-08-30Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapadeHoward Stearns
2022-08-29SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAPPtolemy
2022-08-29Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-26DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic numberPtolemy
2022-08-26DRTVWR-559: PBR: Cleanup debugPtolemy
2022-08-25SL-17967 compiles and runs by avoiding the featuresHoward Stearns
2022-08-24DRTVWR-559: CleanupPtolemy
2022-08-24SL-17702: PBR: Use legacy attenuation for point lightsPtolemy
2022-08-24SL-17702: PBR: Optimize BRDF diffusePtolemy
2022-08-23SL-17766: PBR: Add V_GGX referencesPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-22SL-17975: PBR: Add light debuggingPtolemy
2022-08-15SL-17940 Fix for rigged attachments with PBR materials not rendering.Dave Parks
2022-08-10SL-17763: Cleanup debug infor for lightsPtolemy
2022-08-10SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilitiesPtolemy
2022-08-02SL-17762: PBR: Fix falloffPtolemy
2022-08-02SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilPtolemy
2022-08-02SL-17762: PBR: Cleanup code, add clipProjectedLightVars()Ptolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-07-15SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,...Ptolemy
2022-07-15SL-17702: PBR: Stub in light attenuationPtolemy
2022-07-15DRTVWR-559: Cleanup class1 pointLightFPtolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14SL-17764: PBR: Add light shaders to class 3 deferredPtolemy
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-06SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove...Ptolemy