| Age | Commit message (Collapse) | Author | 
|---|
|  |  | 
|  | HD with crappy default driver | 
|  |  | 
|  |  | 
|  |  | 
|  | reflection | 
|  |  | 
|  |  | 
|  |  | 
|  | and fix alpha for deferred impostor shader | 
|  | obey vertex alpha | 
|  | remedy unsightly blemishes, boxes, and the occasional extra wing. | 
|  | back to prev version of shader | 
|  |  | 
|  |  | 
|  |  | 
|  | for mostly-transparent buffer pixels, aka hair in ALM only | 
|  |  | 
|  |  | 
|  | attachments on impostors | 
|  | alpha/non/ALM/non-ALM | 
|  | 10.6.8 nV driver issues | 
|  | srgb_mac version of the shader | 
|  | mac GLSL compiler | 
|  |  | 
|  | conversion in one place | 
|  |  | 
|  | match more closely | 
|  | point/spot atten | 
|  | anger some shader compilers despite not being used | 
|  | deferred (opaque objects) | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | matching the rest of the sRGB herd | 
|  |  | 
|  |  | 
|  |  | 
|  | gamma exposed in settings | 
|  |  | 
|  | issues, alpha-blend objects still missing haze underwater | 
|  |  | 
|  | reflect/distort RTs | 
|  | fullbright+glow+texcolor | 
|  | rendering | 
|  |  | 
|  |  | 
|  |  |