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path: root/indra/newview/app_settings/shaders/class1
AgeCommit message (Expand)Author
2023-10-13DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture...Cosmic Linden
2023-10-13DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2DCosmic Linden
2023-10-13DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...Cosmic Linden
2023-10-13DRTVWR-592: Fix issues with blending of materials, for example when fading ou...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Roughly working draft of PBR terrainCosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Debugging, rethinkingCosmic Linden
2023-10-13DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ...Cosmic Linden
2023-06-28SL-19842 Sanity clamp sky brightness.RunitaiLinden
2023-06-27SL-19884 Fix for garbled rigged meshes in model import preview window.RunitaiLinden
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when edit...RunitaiLinden
2023-06-21SL-19792 Fix for visible gaps in water between region water and void water.RunitaiLinden
2023-06-14SL-19838 Fix for transparent PBR materials always casting shadows.RunitaiLinden
2023-06-07SL-19808: Move tangent_space_transform calculation to the very endCosmic Linden
2023-06-06SL-19808: Fix orientation of PBR normal texture when texture transform and/or...Cosmic Linden
2023-06-01DRTVWR-559 Rebalance PBR against Blinn-Phong.RunitaiLinden
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-25SL-19713 Fix for broken avatar preview render in animation upload. Incidenta...RunitaiLinden
2023-05-25DRTVWR-559 Fix for off-color fullbright alpha blinn-phong materials. Scrub s...RunitaiLinden
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-15SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...RunitaiLinden
2023-05-11Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-11Finally get glossy SSR up.Jonathan "Geenz" Goodman
2023-04-28SL-19644: Entirely separate files for GLTF alpha shadowsCosmic Linden
2023-04-28SL-19644: Bind the shader on every shadow alpha blend callCosmic Linden
2023-04-28Fix for mac shader loading failure freeze at startup SL-19668Brad Linden
2023-04-26DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...RunitaiLinden
2023-04-21Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-04-21DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruftRunitaiLinden
2023-04-21SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend s...Cosmic Linden
2023-04-20Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-04-18SL-19561: Fix missing shadows on PBR alpha mask animeshes.Cosmic Linden
2023-04-17Fix moon texture being incorrectly multiplied by the global light color (#174)Rye Mutt
2023-04-14DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...RunitaiLinden
2023-04-14Move mipmap generation into LLRenderTarget.Jonathan "Geenz" Goodman
2023-04-12Fix for nameplates, HUD text generally.Jonathan "Geenz" Goodman
2023-04-12Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactorJonathan "Geenz" Goodman
2023-04-12DRTVWR-559 Fix for burn-in on legacy gloss materials.Dave Parks
2023-04-11SL-19564 Document magic number.Dave Parks
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...RunitaiLinden
2023-04-08Start scrapping screenTarget().Jonathan "Geenz" Goodman
2023-04-06SL-19538 Back off on sun brightening a bit, remove errant brightening of clou...Dave Parks
2023-04-06SL-19538 Nudge sun brightness and replace "gamma" with an exposure scaler app...Dave Parks
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...Dave Parks
2023-04-06SL-19543: Fix blinn phong prims with alpha blending not blending (#158)cosmic-linden
2023-04-05SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)RunitaiLinden
2023-04-05SL-19538 Followup -- tune exposure parameters and clamp local light ambiance....RunitaiLinden