| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture ↵ | Dave Parks | |
| index debug setting rebuild shaders to use no flow control when set to 1 or lower | |||
| 2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks | |
| 2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when ↵ | Dave Parks | |
| using shaders. | |||
| 2011-08-11 | SH-2242 FXAA support instead of unreliable multisample textures (done here ↵ | Dave Parks | |
| because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses. | |||
