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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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previewV.glsl
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2013-01-16
MAINT-2242 Fix for shader compilation errors on Intel HD graphics chips.
Dave Parks
2012-10-23
MAINT-1579 Fix for diffuse color being ignored in mesh import preview render.
Dave Parks
2012-10-17
MAINT-643 Cleanup some shader compilation errors when atmospheric shaders ↵
Dave Parks
are enabled.
2012-10-16
MAINT-643 Fix for incorrect lighting and colors in preview displays.
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture ↵
Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when ↵
Dave Parks
using shaders.
2011-08-11
SH-2242 FXAA support instead of unreliable multisample textures (done here ↵
Dave Parks
because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses.