| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
| LF, and trim trailing whitespaces as needed | |||
| 2019-04-19 | Add directory names to sentinels in shaders so shaders with same filename ↵ | Graham Linden | |
| can be differentiated in nSight while debugging. | |||
| 2018-11-06 | Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in ↵ | Graham Linden | |
| lighting shaders. Also fix terrain response to atmospherics shaders (was failing to apply ambient on low end even when atmospherics was on). | |||
| 2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
| 2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
| 2011-08-17 | add proper copyright and license headers | Oz Linden | |
| 2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵ | Dave Parks | |
| texture rendering based on available hardware. | |||
| 2010-10-06 | ATI compatibility pass | Dave Parks | |
| 2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed | |
| See https://wiki.lindenlab.com/wiki/License_Substitution for details. | |||
| 2008-02-27 | Merge of windlight into release (QAR-286). This includes all changes in | Brad Kittenbrink | |
| windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620 | |||
