| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-07-24 | MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ↵ | Graham Linden | |
| anger some shader compilers despite not being used | |||
| 2013-06-24 | NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry | Graham Linden | |
| 2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
