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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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waterF.glsl
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Commit message (
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Author
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2022-10-04
SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...
Dave Parks
2020-04-03
SL-12852 Cleanup for readability
Ptolemy
2020-03-20
WIP - Make EEP match production.
Runitai Linden
2019-07-24
SL-10698
Graham Linden
2019-07-08
SL-11540
Graham Linden
2019-07-01
SL-11427
Graham Linden
2019-06-11
SL-11370, SL-11372, SL-11337
Graham Linden
2019-05-22
SL-11260
Graham Linden
2019-05-17
SL-11112
Graham Linden
2019-02-01
Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...
Graham Linden
2019-01-31
9996 partial fix (works for non-ALM rendering only)
Graham Linden
2019-01-30
WIP for 10374 (reduce number of shaders linking against deferredUtil).
Graham Linden
2019-01-30
SL-9996
Graham Linden
2018-09-19
SL-1505
Graham Linden
2018-06-13
Mods to hook up water settings to water normals for rendering with support fo...
Graham Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-02-13
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-09-29
SH-2507 Potential fix for basic shaders causing objects to disappear with som...
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2009-02-18
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render...
Brad Kittenbrink
2008-04-17
QAR-449 Viewer 1.20 RC 0
Steven Bennetts
2008-04-17
Undid previous commit (bogus merge)
Steven Bennetts
2008-04-17
QAR-449 Viewer 1.20 RC 0
Steven Bennetts
2008-03-25
merge release@82858 maint-render-2-merge@83010 -> release
Steven Bennetts
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink
2007-01-02
Print done when done.
James Cook