Age | Commit message (Expand) | Author |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl... | Dave Parks |
2013-07-01 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- remove some more divides and normalize... | Dave Parks |
2013-06-28 | Merge with viewer-bear which was just merged with viewer-release | callum_linden |
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ... | Dave Parks |
2013-06-27 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366 | Dave Parks |
2013-06-26 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks |
2013-06-25 | MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting falloff... | Dave Parks |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden |
2013-06-19 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-19 | Point light color (de)correction. | Dave Parks |
2013-06-18 | Occlusion culling overhaul. | Dave Parks |
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred render... | Dave Parks |
2013-06-13 | NORSPEC-261 Put back directional ambient. | Dave Parks |
2013-06-13 | NORSPEC-261 Better blending of environment map. | Dave Parks |
2013-06-13 | NORSPEC-261 Fix for bad legacy shiny values. | Dave Parks |
2013-06-13 | correct DOS line endings | Oz Linden |
2013-06-10 | Line endings. | Dave Parks |
2013-06-09 | NORSPEC-246 fix shader compile errors from missing return | Graham Madarasz |
2013-06-09 | NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an... | Graham Madarasz |
2013-06-09 | NORSPEC-246 WIP fix handling of encoded normals with single FP only cards | Graham Madarasz |
2013-06-05 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-05 | NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ... | Dave Parks |
2013-06-05 | NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or da... | Graham Madarasz |
2013-06-05 | NORSPEC-238 spec map env mask term in alpha chan ignored | Graham Madarasz |
2013-06-03 | NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled. | Dave Parks |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato... | Dave Parks |
2013-05-31 | NORSPEC-223 Fix for wrong textures displaying on fullbright+shiny faces with ... | Dave Parks |
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t... | Dave Parks |
2013-05-23 | NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de... | Dave Parks |
2013-05-23 | NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de... | Dave Parks |
2013-05-17 | NORSPEC-187 Add directionality to ambient lighting. | Dave Parks |
2013-05-17 | Backout OpenGL 2.1 compatibility attempt | Dave Parks |
2013-05-16 | Fix for compilation error in shadows disabled and don't load transform feedba... | Dave Parks |
2013-05-16 | NORSPEC-185 Fix for regression caused by accidentally checking in debug code. | Dave Parks |
2013-05-15 | Attempt at making deferred rendering work on OpenGL 2.1 | Dave Parks |
2013-05-13 | NORSPEC-177 Add glare to transparent surfaces. | Dave Parks |
2013-05-11 | Merge viewer-dev-materials and bugfix in LLPanelFace::getState using material... | Graham Madarasz |
2013-05-10 | Merge with vwr-dev-mat | Graham Madarasz |
2013-05-10 | merge changes for 3.5.2-beta4 | Oz Linden |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-05-08 | Rollback NORSPEC-156 change which fails to compile due to implicit cast | Graham Madarasz |
2013-05-08 | Rollback NORSPEC-156 change which fails to compile due to implicit cast | Graham Madarasz |
2013-05-08 | Fix fullbrightF in the eyes of ancient nV compiler | Graham Madarasz |
2013-05-08 | NORSPEC-156 back to the fix that actually works | Graham Madarasz |
2013-05-08 | NORSPEC-156 back to the fix that actually works | Graham Madarasz |
2013-05-08 | NORSPEC-156 move gamma correction to vert shader | Graham Madarasz |