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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-10-28
SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...
Dave Parks
2022-10-21
SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make overri...
Dave Parks
2022-10-21
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
Andrey Kleshchev
2022-10-17
Merged in SL-18340 (pull request #1158)
Sabrina Shanman
2022-10-13
SL-18340: Consistently use HAS_SUN_SHADOW for shader permutation
Cosmic Linden
2022-10-13
SL-18340: Consolidate shared pbr shading into calcDiffuseSpecular, pbrBaseLight
Cosmic Linden
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-10-10
SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...
Dave Parks
2022-10-10
SL-18190 Use funky distance based error correction only on water surface (rev...
Dave Parks
2022-10-06
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...
Dave Parks
2022-10-05
SL-18190 WIP - Add refraction to water without splitting scene between above ...
Dave Parks
2022-10-04
SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...
Dave Parks
2022-09-30
SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...
Dave Parks
2022-09-29
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-29
SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...
Dave Parks
2022-09-29
Fix coding policy failure for DRTVWR-559
Brad Kittenbrink
2022-09-29
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
Dave Parks
2022-09-28
SL-18190 WIP - Linear space atmospherics take 2
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2022-09-26
SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...
Dave Parks
2022-09-23
SL-18190 Reduce banding - tweak noise function.
Dave Parks
2022-09-23
SL-18190 Reduce banding - experiment with RGB16F reflection probes
Dave Parks
2022-09-23
SL-18190 Reduce banding.
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Reduce banding (stay in linear space as much as possible, increase p...
Dave Parks
2022-09-20
SL-18065 Fix bake textures' fetch loop
Andrey Kleshchev
2022-09-19
SL-18190 Faster better stronger radiance/irradiance maps
Dave Parks
2022-09-17
Fix for overbright and artifacted radiance maps on NVIDIA hardware
Dave Parks
2022-09-17
Fix for crash on NVIDIA hardware
Dave Parks
2022-09-17
Cleanup more unused functions and fix spotLightF (whoops)
Dave Parks
2022-09-17
Fix for spotlights in background not matching foreground. Remove some unused...
Dave Parks
2022-09-17
Adjust radiance maps to better match Substance
Dave Parks
2022-09-17
Make sure specular highlights from punctual lights don't fall off of polished...
Dave Parks
2022-09-17
WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...
Dave Parks
2022-09-17
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-17
WIP - switch PBR implementations
Dave Parks
2022-09-16
SL-18128 - fix #if !DEPTH_CLAMP in shaders
Howard Stearns
2022-09-14
SL-17701 Fix for crash on AMD WHQL drivers.
Dave Parks
2022-09-14
SL-17701 Per pixel binormal generation on PBR alpha to be consistent with PBR...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Correct color space management for base color and emissive co...
Dave Parks
2022-09-14
SL-17701 Fix coding policy
Andrey Kleshchev
2022-09-13
SL-17701 WIP -- Hook PBR transparency parameter up to alpha pass.
Dave Parks
2022-09-13
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...
Dave Parks
2022-09-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
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