Age | Commit message (Expand) | Author |
2019-02-26 | Fix up ifdefs to make OSX shader compiler happy. | Graham Linden |
2019-02-26 | SL-10566 part the first | Graham Linden |
2019-02-26 | Merge | Graham Linden |
2019-02-26 | SL-5186, SL-10612 | Graham Linden |
2019-02-25 | SL-9806 | Graham Linden |
2019-02-25 | SL-9806 | Graham Linden |
2019-02-22 | SL-5186 | Graham Linden |
2019-02-22 | SL-10415, SL-10612, SL-10569 | Graham Linden |
2019-02-14 | SL-10552 | Graham Linden |
2019-02-13 | SL-10181, SL-10546 | Graham Linden |
2019-02-11 | SL-10500 | Graham Linden |
2019-02-08 | SL-10457 | Graham Linden |
2019-02-08 | SL-10415 | Graham Linden |
2019-02-06 | SL-10478 | Graham Linden |
2019-02-06 | SL-10461 | Graham Linden |
2019-02-04 | SL-10461 | Graham Linden |
2019-02-04 | SL-10459 | Graham Linden |
2019-02-01 | SL-9996, SL-1130, SL-5546 | Graham Linden |
2019-02-01 | Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects. | Graham Linden |
2019-02-01 | Fix issue with OSX shader compiler not implementing #if correctly (nice job, ... | Graham Linden |
2019-01-31 | 9996 partial fix (works for non-ALM rendering only) | Graham Linden |
2019-01-30 | Eliminate helper GLSL modules depending on further GLSL modules to give Intel... | Graham Linden |
2019-01-30 | WIP for 10374 (reduce number of shaders linking against deferredUtil). | Graham Linden |
2019-01-30 | SL-9996 | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-29 | Roll back fix for 10415 due to knock-on that must needs be tamped down. | Graham Linden |
2019-01-29 | SL-10415 | Graham Linden |
2019-01-25 | SL-10303, SL-10414 | Graham Linden |
2019-01-25 | SL-10303 | Graham Linden |
2019-01-24 | SL-10276 | Graham Linden |
2019-01-17 | SL-10368 | Graham Linden |
2019-01-15 | SL-10369 | Graham Linden |
2019-01-14 | SL-10355 | Graham Linden |
2019-01-08 | Fix broken distortion map rendering (was culling everything). | Graham Linden |
2019-01-08 | Merge | Graham Linden |
2019-01-08 | SL-10305 fix post deferred gamma correction to address ALM mismatch with non-... | Graham Linden |
2019-01-08 | Merge | Graham Linden |
2019-01-07 | SL-10304 fix handling of water normal map blending when both current and next... | Graham Linden |
2019-01-04 | Convert to using shared shadow sampling function (reduce duplicated code bloc... | Graham Linden |
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden |
2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-12-03 | SL-10055 | Graham Linden |
2018-11-15 | SL-10066 and SL-10067 | Graham Linden |
2018-11-14 | Work around broken deps on atmospheric vars in the frag-based deferred lighti... | Graham Linden |
2018-11-12 | SL-10044 SL-10045 | Graham Linden |
2018-11-09 | Add missing new shader files. | Graham Linden |
2018-11-09 | More incremental revive of 39561 contents to determine cuplrit. | Graham Linden |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden |