| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-02-27 | SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | Cosmic Linden | |
| 2023-02-24 | SL-19269: For PBR materials, apply texture animation independently of the ↵ | Cosmic Linden | |
| underlying texture transform | |||
| 2023-02-24 | SL-19265: Fix precision issue with texture transforms by moving transform ↵ | Cosmic Linden | |
| matrix calculation into the shader | |||
| 2023-02-23 | SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). ↵ | Cosmic Linden | |
| See textureUtilV.glsl for UV coordinate comments | |||
