| Age | Commit message (Collapse) | Author | 
 | 
materials and PBR terrain
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
maps for triplanar mapping, minor cleanup
 | 
 | 
and/or texture animation is applied
 | 
 | 
 | 
 | 
underlying texture transform
 | 
 | 
matrix calculation into the shader
 | 
 | 
See textureUtilV.glsl for UV coordinate comments
 |