Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
LF, and trim trailing whitespaces as needed | |||
2023-06-06 | SL-19808: Fix orientation of PBR normal texture when texture transform ↵ | Cosmic Linden | |
and/or texture animation is applied | |||
2023-02-27 | SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | Cosmic Linden | |
2023-02-24 | SL-19269: For PBR materials, apply texture animation independently of the ↵ | Cosmic Linden | |
underlying texture transform | |||
2023-02-24 | SL-19265: Fix precision issue with texture transforms by moving transform ↵ | Cosmic Linden | |
matrix calculation into the shader | |||
2023-02-23 | SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). ↵ | Cosmic Linden | |
See textureUtilV.glsl for UV coordinate comments |