| Age | Commit message (Collapse) | Author | 
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|  | LF, and trim trailing whitespaces as needed | 
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|  | (optimization).  Incidental decruft. | 
|  | Get dome rendering to not assert the depth test state behind deferred render's back.
Make clouds write and test depth to give stars something to depth test against.
Add z-bias in star vert shader to force some depth testing of stars against clouds. | 
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|  | using shaders. | 
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|  | texture rendering based on available hardware. | 
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