| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-05 | AMD NaN and inf propagation mitigation - #3663 (#3664) | Jonathan "Geenz" Goodman | |
| #3663 On AMD, the world may be rendered in really strange colors. | |||
| 2025-02-11 | Additional water fixes and tweaks. (#3524) | Jonathan "Geenz" Goodman | |
| * Incorporation of feedback for #3456 | |||
| 2024-08-30 | Introduce Khronos Neutral tonemapper as new default along with debug options ↵ | Rye Mutt | |
| to control tonemap mix (#2464) (#2468) | |||
| 2024-08-29 | Integrate SMAA and rework post process chain for better visual quality | Rye Mutt | |
| Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects | |||
