Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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mismatch in legacy alpha vs opaque).
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forward rendering code.
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-- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders.
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reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
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precision of reflection probes). Faster radiance and irradiance map generation.
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unused functions.
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point lights for now)
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PBR opaque.
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color factors and textures. Support for double sided alpha blended PBR materials.
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materials
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DRTVWR-559
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between deferred and alpha passes for sunlight and IBL.
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