Age | Commit message (Collapse) | Author |
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* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies
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LF, and trim trailing whitespaces as needed
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exposure controls not persist, limit exposure range, and do a debug gl pass.
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Make attachmentAlphaMaskShadow frag shader ignore vert alpha which can be incorrect.
Make discard test in attachmentAlphaMaskShadow match other shadow shaders more closely.
Fix highlightF shader compile error.
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and env intensity to keep the shiny down
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